The Engine Upgrade, Oh Joys…

I’m preparing more time to get my Dead Wake game engine upgrade done. The tricky part where I was not seeing any 3d models got solved (phew). The next step is to fix the issue with the new player controller that keeps falling through ground. And then it’s time to do the line pick fixes.

And check that things work elsewhere.

The good news are that now the shadows work better with graphics drivers, so compatibility got better and the game works on more computers now. Gotta get these final pieces together to be able to start selling the game. (I’m glad this got tested and spotted before the release).

Getting there…

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