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	<title>Comments on: Did The Indie Xmas Calendar Thingy Made You Sales?</title>
	<atom:link href="http://www.gameproducer.net/2009/12/25/did-the-indie-xmas-calendar-thingy-made-you-sales/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2009/12/25/did-the-indie-xmas-calendar-thingy-made-you-sales/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Simone Bevilacqua</title>
		<link>http://www.gameproducer.net/2009/12/25/did-the-indie-xmas-calendar-thingy-made-you-sales/comment-page-1/#comment-138398</link>
		<dc:creator>Simone Bevilacqua</dc:creator>
		<pubDate>Tue, 29 Dec 2009 13:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3961#comment-138398</guid>
		<description>These are the stats returned by my provider: 

day: visits

12: 23
13: 5
16: 1
19: 5
20: 15
21: 25
22: 1
24: 4
25: 5
29: 1

Total: 85

I&#039;m not able to tell whether any of those visits turned into sales.

Thanks once again for such a nice initiative :)</description>
		<content:encoded><![CDATA[<p>These are the stats returned by my provider: </p>
<p>day: visits</p>
<p>12: 23<br />
13: 5<br />
16: 1<br />
19: 5<br />
20: 15<br />
21: 25<br />
22: 1<br />
24: 4<br />
25: 5<br />
29: 1</p>
<p>Total: 85</p>
<p>I&#8217;m not able to tell whether any of those visits turned into sales.</p>
<p>Thanks once again for such a nice initiative :)</p>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2009/12/25/did-the-indie-xmas-calendar-thingy-made-you-sales/comment-page-1/#comment-138343</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Sat, 26 Dec 2009 09:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3961#comment-138343</guid>
		<description>I had 25 visitors from indiexmas, no sales.</description>
		<content:encoded><![CDATA[<p>I had 25 visitors from indiexmas, no sales.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2009/12/25/did-the-indie-xmas-calendar-thingy-made-you-sales/comment-page-1/#comment-138338</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 26 Dec 2009 01:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3961#comment-138338</guid>
		<description>I didn&#039;t track traffic but got a sale on the day my door opened which isn&#039;t too bad considering there were 3 other games on that day too.  Made a sale since which may have been related, hard to tell.

Anyway thanks Juuso.  Maybe even more promotion next year would be cool!</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t track traffic but got a sale on the day my door opened which isn&#8217;t too bad considering there were 3 other games on that day too.  Made a sale since which may have been related, hard to tell.</p>
<p>Anyway thanks Juuso.  Maybe even more promotion next year would be cool!</p>
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		<title>By: Charcoal</title>
		<link>http://www.gameproducer.net/2009/12/25/did-the-indie-xmas-calendar-thingy-made-you-sales/comment-page-1/#comment-138336</link>
		<dc:creator>Charcoal</dc:creator>
		<pubDate>Fri, 25 Dec 2009 19:56:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=3961#comment-138336</guid>
		<description>Just quickly: Over the two weeks shine it was on the site, I&#039;ve had 112 visits; just over 20% of them converted into demo downloads; The one sale on the day my door opened *might* be attributable to IndieXmas.
Also, there were two distinctive peaks in visitors. The day my door opened, I received 15 visitors, on the day Kotaku posted about it (basically a full week later) I received 64 visitors.
All in all, not too bad for not having to do much at all ;)</description>
		<content:encoded><![CDATA[<p>Just quickly: Over the two weeks shine it was on the site, I&#8217;ve had 112 visits; just over 20% of them converted into demo downloads; The one sale on the day my door opened *might* be attributable to IndieXmas.<br />
Also, there were two distinctive peaks in visitors. The day my door opened, I received 15 visitors, on the day Kotaku posted about it (basically a full week later) I received 64 visitors.<br />
All in all, not too bad for not having to do much at all ;)</p>
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