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	<title>Comments on: How Much Contract Work You Do? (Poll)</title>
	<atom:link href="http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: GamingHorror</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138669</link>
		<dc:creator>GamingHorror</dc:creator>
		<pubDate>Fri, 15 Jan 2010 21:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138669</guid>
		<description>Errr, i do contract game development. Does that still count? :)

At the moment it&#039;s roughly 75% contract work. I completed one iPhone project (51 Japanese Characters) and start another on Monday (tba).

Every free minute i spend designing my own game idea.

Last year i worked with friends on our own iPhone game over several months. It should be out soon as a launch title for Chillingo&#039;s Crystal - it&#039;s called &quot;Black Hole&quot;. Watch out for it, it&#039;s really addictive (i guess every developer says that about their game). ;)</description>
		<content:encoded><![CDATA[<p>Errr, i do contract game development. Does that still count? :)</p>
<p>At the moment it&#8217;s roughly 75% contract work. I completed one iPhone project (51 Japanese Characters) and start another on Monday (tba).</p>
<p>Every free minute i spend designing my own game idea.</p>
<p>Last year i worked with friends on our own iPhone game over several months. It should be out soon as a launch title for Chillingo&#8217;s Crystal &#8211; it&#8217;s called &#8220;Black Hole&#8221;. Watch out for it, it&#8217;s really addictive (i guess every developer says that about their game). ;)</p>
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		<title>By: Iain</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138641</link>
		<dc:creator>Iain</dc:creator>
		<pubDate>Thu, 14 Jan 2010 11:29:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138641</guid>
		<description>I put 75% but to be fair it&#039;s probably nearer 95%.
I&#039;ve been working on contract work to try and build up funds for years but of course that means you can&#039;t work on your own project :-(

It&#039;s the Indie Development Catch 22!

Currently attempting to outsource work on our games to other people but not sure how that&#039;s going to work out :-/</description>
		<content:encoded><![CDATA[<p>I put 75% but to be fair it&#8217;s probably nearer 95%.<br />
I&#8217;ve been working on contract work to try and build up funds for years but of course that means you can&#8217;t work on your own project :-(</p>
<p>It&#8217;s the Indie Development Catch 22!</p>
<p>Currently attempting to outsource work on our games to other people but not sure how that&#8217;s going to work out :-/</p>
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		<title>By: Dexter Kofa</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138637</link>
		<dc:creator>Dexter Kofa</dc:creator>
		<pubDate>Thu, 14 Jan 2010 07:05:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138637</guid>
		<description>Been working on my game 99.99% of the time for the past 18 months. I also do a little web developement on the side(5 hour job every quarter).
Living off savings and going down on an express elevator to Broke :-) unless my next game Prague can put the brakes on.</description>
		<content:encoded><![CDATA[<p>Been working on my game 99.99% of the time for the past 18 months. I also do a little web developement on the side(5 hour job every quarter).<br />
Living off savings and going down on an express elevator to Broke :-) unless my next game Prague can put the brakes on.</p>
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		<title>By: Lassi</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138626</link>
		<dc:creator>Lassi</dc:creator>
		<pubDate>Wed, 13 Jan 2010 13:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138626</guid>
		<description>We&#039;re doing development at almost 100%. Just some small freelance jobs and living on our savings through the first project. But if the game doesn&#039;t sell enough it&#039;s going to be tough... So we better make a good game. :)</description>
		<content:encoded><![CDATA[<p>We&#8217;re doing development at almost 100%. Just some small freelance jobs and living on our savings through the first project. But if the game doesn&#8217;t sell enough it&#8217;s going to be tough&#8230; So we better make a good game. :)</p>
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		<title>By: Sargon</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138621</link>
		<dc:creator>Sargon</dc:creator>
		<pubDate>Wed, 13 Jan 2010 06:06:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138621</guid>
		<description>I was working part time(3 days a week) at a real job, and developing my game at my spare time.
The job didn&#039;t generate enough income, so after I finished my game I started working full time. I still work on my games a a little bit.</description>
		<content:encoded><![CDATA[<p>I was working part time(3 days a week) at a real job, and developing my game at my spare time.<br />
The job didn&#8217;t generate enough income, so after I finished my game I started working full time. I still work on my games a a little bit.</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138618</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Tue, 12 Jan 2010 22:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138618</guid>
		<description>When I first went Indie I did contract work to bring in the bucks; it brought in most of the money and I didn&#039;t spend long doing it.  One day I was finally able to tell all my clients that I don&#039;t do that work any more as I was full-time Indie game dev!  Then later I did game-dev contract work as an Indie, then became an employee at BFG ... and the story is no doubt not yet over.</description>
		<content:encoded><![CDATA[<p>When I first went Indie I did contract work to bring in the bucks; it brought in most of the money and I didn&#8217;t spend long doing it.  One day I was finally able to tell all my clients that I don&#8217;t do that work any more as I was full-time Indie game dev!  Then later I did game-dev contract work as an Indie, then became an employee at BFG &#8230; and the story is no doubt not yet over.</p>
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		<title>By: DtD Software</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138617</link>
		<dc:creator>DtD Software</dc:creator>
		<pubDate>Tue, 12 Jan 2010 22:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138617</guid>
		<description>@hermitC
I envy you =P I wish I could do it 100% too.

~DtD</description>
		<content:encoded><![CDATA[<p>@hermitC<br />
I envy you =P I wish I could do it 100% too.</p>
<p>~DtD</p>
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		<title>By: hermitC</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138615</link>
		<dc:creator>hermitC</dc:creator>
		<pubDate>Tue, 12 Jan 2010 21:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138615</guid>
		<description>I&#039;m 100% into game dev. But it&#039;s the second month without a &quot;real&quot; job. Hope that my vote does not distort this poll :&#124;</description>
		<content:encoded><![CDATA[<p>I&#8217;m 100% into game dev. But it&#8217;s the second month without a &#8220;real&#8221; job. Hope that my vote does not distort this poll :|</p>
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		<title>By: Soren Andersen</title>
		<link>http://www.gameproducer.net/2010/01/12/how-much-contract-work-you-do-poll/comment-page-1/#comment-138614</link>
		<dc:creator>Soren Andersen</dc:creator>
		<pubDate>Tue, 12 Jan 2010 20:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4023#comment-138614</guid>
		<description>75% work as a teacher - 25% on my website: http://www.yourgamedesign.com/

The site doesn&#039;t generate any income so it&#039;s really just a spare time thing.</description>
		<content:encoded><![CDATA[<p>75% work as a teacher &#8211; 25% on my website: <a href="http://www.yourgamedesign.com/" rel="nofollow">http://www.yourgamedesign.com/</a></p>
<p>The site doesn&#8217;t generate any income so it&#8217;s really just a spare time thing.</p>
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