In game dev (and I suppose in life) it’s probably pretty easy to get stuck on doing things as they’ve always done. If I have certain rituals, or certain ways to do game dev… I probably keep doing them. I consider myself pretty experimental and I think I’m often open for new ideas and even might test them for a week or two to see if they come handy.
Nevertheless, I most likely have some beliefs and thoughts that are so rooted in me that I might not be aware of them. These beliefs are just something I carry myself and “know to be true”.
Today I saw a fish flying. Well… it perhaps was “gliding” on top of water (without actually touching water) so in my books that’s flying. If a fish can go above water without touching the water for 200 meters – that’s enough flying for me.
It was even flapping some “wings” – or wingslike things.
And I haven’t eaten mushrooms or anything like that.
In fact, there’s a youtube video about a flying fish (if you pause that vid at 00:15 you can see it pretty well how it goes). I saw this flying fish first in television where one guy was explaining how it requires much energy to leap above the water, but then the fish can continue “gliding” for quite long.
Anyway. I had always thought that (1) (most) birds can fly, and that (2) fish (usually) don’t.
Instantly, my biology based belief was gone and now I know that also fish can fly.
I started pondering: how many similar beliefs I carry with me regarding game dev? Perhaps I should start taking a look at things in game dev that I know to be true. And then take a closer look at those topics.
Perhaps I’m missing something crucial.