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	<title>Comments on: Words to Avoid</title>
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	<link>http://www.gameproducer.net/2010/03/01/words-to-avoid/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Tobias Scheuer</title>
		<link>http://www.gameproducer.net/2010/03/01/words-to-avoid/comment-page-1/#comment-139514</link>
		<dc:creator>Tobias Scheuer</dc:creator>
		<pubDate>Thu, 04 Mar 2010 10:20:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4306#comment-139514</guid>
		<description>When someone tells me &quot;That&#039;s easy, should be quick to do&quot; it gets close to an insult - despite being plain wrong in almost all cases. He tells me that I&#039;m too dumb, and that the task is too small for him to do, all sorts of connotations like this. So don&#039;t tell anyone that something is easy, or should be quick to implement. It insults and probably is wrong anyway.</description>
		<content:encoded><![CDATA[<p>When someone tells me &#8220;That&#8217;s easy, should be quick to do&#8221; it gets close to an insult &#8211; despite being plain wrong in almost all cases. He tells me that I&#8217;m too dumb, and that the task is too small for him to do, all sorts of connotations like this. So don&#8217;t tell anyone that something is easy, or should be quick to implement. It insults and probably is wrong anyway.</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/03/01/words-to-avoid/comment-page-1/#comment-139491</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Wed, 03 Mar 2010 19:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4306#comment-139491</guid>
		<description>David, oh yeh - I had forgotten that chart. Thanks!</description>
		<content:encoded><![CDATA[<p>David, oh yeh &#8211; I had forgotten that chart. Thanks!</p>
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		<title>By: David (Pathogen Studios)</title>
		<link>http://www.gameproducer.net/2010/03/01/words-to-avoid/comment-page-1/#comment-139486</link>
		<dc:creator>David (Pathogen Studios)</dc:creator>
		<pubDate>Wed, 03 Mar 2010 14:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4306#comment-139486</guid>
		<description>Jusso, they have guides for these things! http://developer.valvesoftware.com/wiki/Valve_Time</description>
		<content:encoded><![CDATA[<p>Jusso, they have guides for these things! <a href="http://developer.valvesoftware.com/wiki/Valve_Time" rel="nofollow">http://developer.valvesoftware.com/wiki/Valve_Time</a></p>
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		<title>By: Lumooja</title>
		<link>http://www.gameproducer.net/2010/03/01/words-to-avoid/comment-page-1/#comment-139458</link>
		<dc:creator>Lumooja</dc:creator>
		<pubDate>Tue, 02 Mar 2010 07:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4306#comment-139458</guid>
		<description>It takes 2 days, but I can do it in 2 hours :)</description>
		<content:encoded><![CDATA[<p>It takes 2 days, but I can do it in 2 hours :)</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/03/01/words-to-avoid/comment-page-1/#comment-139448</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Mon, 01 Mar 2010 16:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4306#comment-139448</guid>
		<description>Yeh, well now you stole my idea for the next blog post: &quot;And when they say 2 days, multiply it by 3.14&quot;.</description>
		<content:encoded><![CDATA[<p>Yeh, well now you stole my idea for the next blog post: &#8220;And when they say 2 days, multiply it by 3.14&#8243;.</p>
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		<title>By: Luke Weatherlow</title>
		<link>http://www.gameproducer.net/2010/03/01/words-to-avoid/comment-page-1/#comment-139446</link>
		<dc:creator>Luke Weatherlow</dc:creator>
		<pubDate>Mon, 01 Mar 2010 15:18:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4306#comment-139446</guid>
		<description>Usually when specifying time I try to use hours so then I can keep track of whether or not my estimates were right. This helps get away from the &quot;ASAP&quot; or &quot;Soon&quot; dilemma.</description>
		<content:encoded><![CDATA[<p>Usually when specifying time I try to use hours so then I can keep track of whether or not my estimates were right. This helps get away from the &#8220;ASAP&#8221; or &#8220;Soon&#8221; dilemma.</p>
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		<title>By: Andy</title>
		<link>http://www.gameproducer.net/2010/03/01/words-to-avoid/comment-page-1/#comment-139445</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Mon, 01 Mar 2010 15:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4306#comment-139445</guid>
		<description>Don&#039;t say &quot;it takes 2 days.&quot;

Always multiply the time you think it will take by 3, so in that case &quot;6 days&quot;

Nearly anything takes 3 times as long to complete as you think it will.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t say &#8220;it takes 2 days.&#8221;</p>
<p>Always multiply the time you think it will take by 3, so in that case &#8220;6 days&#8221;</p>
<p>Nearly anything takes 3 times as long to complete as you think it will.</p>
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