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	<title>Comments on: Ditching Idea #1, Trying Idea #2</title>
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	<link>http://www.gameproducer.net/2010/04/20/ditching-idea-1-trying-idea-2/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/04/20/ditching-idea-1-trying-idea-2/comment-page-1/#comment-140029</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Tue, 20 Apr 2010 18:56:22 +0000</pubDate>
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		<description>Not a bad idea, although here my attempts to bring something new via computer version just didn&#039;t cut it. It&#039;s slightly difficult to explain, but perhaps it&#039;s good to be summarized as &quot;the prototype didn&#039;t get me thrilled&quot;.</description>
		<content:encoded><![CDATA[<p>Not a bad idea, although here my attempts to bring something new via computer version just didn&#8217;t cut it. It&#8217;s slightly difficult to explain, but perhaps it&#8217;s good to be summarized as &#8220;the prototype didn&#8217;t get me thrilled&#8221;.</p>
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		<title>By: Ryan Burrell</title>
		<link>http://www.gameproducer.net/2010/04/20/ditching-idea-1-trying-idea-2/comment-page-1/#comment-140028</link>
		<dc:creator>Ryan Burrell</dc:creator>
		<pubDate>Tue, 20 Apr 2010 18:18:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4473#comment-140028</guid>
		<description>What if you tried a tactical game where you *were* using cards in hand? Perhaps that you&#039;re playing a board game from the player&#039;s perspective, except your armies are real. Sort of a &quot;God&#039;s playthings&quot; approach.</description>
		<content:encoded><![CDATA[<p>What if you tried a tactical game where you *were* using cards in hand? Perhaps that you&#8217;re playing a board game from the player&#8217;s perspective, except your armies are real. Sort of a &#8220;God&#8217;s playthings&#8221; approach.</p>
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