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	<title>Comments on: What Makes Stealth &amp; (Online) Co-op Fun?</title>
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	<link>http://www.gameproducer.net/2010/04/23/what-makes-stealth-online-co-op-fun/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/04/23/what-makes-stealth-online-co-op-fun/comment-page-1/#comment-140101</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 24 Apr 2010 17:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4488#comment-140101</guid>
		<description>Peter: haven&#039;t seen this one yet, looks great. Thanks for sharing.</description>
		<content:encoded><![CDATA[<p>Peter: haven&#8217;t seen this one yet, looks great. Thanks for sharing.</p>
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		<title>By: Peter Harkins</title>
		<link>http://www.gameproducer.net/2010/04/23/what-makes-stealth-online-co-op-fun/comment-page-1/#comment-140092</link>
		<dc:creator>Peter Harkins</dc:creator>
		<pubDate>Sat, 24 Apr 2010 00:22:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4488#comment-140092</guid>
		<description>Also: I would kick a puppy for more Trilby levels, or a multiplayer version. I look forward to your game.</description>
		<content:encoded><![CDATA[<p>Also: I would kick a puppy for more Trilby levels, or a multiplayer version. I look forward to your game.</p>
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		<title>By: Peter Harkins</title>
		<link>http://www.gameproducer.net/2010/04/23/what-makes-stealth-online-co-op-fun/comment-page-1/#comment-140091</link>
		<dc:creator>Peter Harkins</dc:creator>
		<pubDate>Sat, 24 Apr 2010 00:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4488#comment-140091</guid>
		<description>http://www.escapistmagazine.com/content/games/yahtzee/artoftheft

If you haven&#039;t yet, you should definitely check out &quot;Trilby: Art of Theft&quot;. It looks a lot like your demo video, includes dynamic lights, and knocking out guards.</description>
		<content:encoded><![CDATA[<p><a href="http://www.escapistmagazine.com/content/games/yahtzee/artoftheft" rel="nofollow">http://www.escapistmagazine.com/content/games/yahtzee/artoftheft</a></p>
<p>If you haven&#8217;t yet, you should definitely check out &#8220;Trilby: Art of Theft&#8221;. It looks a lot like your demo video, includes dynamic lights, and knocking out guards.</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/04/23/what-makes-stealth-online-co-op-fun/comment-page-1/#comment-140086</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Fri, 23 Apr 2010 18:52:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4488#comment-140086</guid>
		<description>@mikeful: yeh, I&#039;ve actually tested that some weeks ago me thinks. It has cool ninja art :)

@Tobias: &quot;Knocking them out one by one&quot; is something that I liked in Hitman (well, not all of them). I&#039;ll write this thing down...</description>
		<content:encoded><![CDATA[<p>@mikeful: yeh, I&#8217;ve actually tested that some weeks ago me thinks. It has cool ninja art :)</p>
<p>@Tobias: &#8220;Knocking them out one by one&#8221; is something that I liked in Hitman (well, not all of them). I&#8217;ll write this thing down&#8230;</p>
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		<title>By: Tobias Scheuer</title>
		<link>http://www.gameproducer.net/2010/04/23/what-makes-stealth-online-co-op-fun/comment-page-1/#comment-140077</link>
		<dc:creator>Tobias Scheuer</dc:creator>
		<pubDate>Fri, 23 Apr 2010 09:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4488#comment-140077</guid>
		<description>Thief is one of my all time favourite games, and I&#039;m constantly playing new fan missions. 
What I like most is buildings, try to not get lost ist them, find out the guards and knock them out them one by one (no kills). If that&#039;s accompagnied by a good story, some secrets which are not too difficult to find (using hints from readables, for example), and a few secrets then you have what I think is a really good missions. 
Doing something along this line in a coop game should be even better... but for me, the discovery of the place, and getting into some nice story, is really what I like most.</description>
		<content:encoded><![CDATA[<p>Thief is one of my all time favourite games, and I&#8217;m constantly playing new fan missions.<br />
What I like most is buildings, try to not get lost ist them, find out the guards and knock them out them one by one (no kills). If that&#8217;s accompagnied by a good story, some secrets which are not too difficult to find (using hints from readables, for example), and a few secrets then you have what I think is a really good missions.<br />
Doing something along this line in a coop game should be even better&#8230; but for me, the discovery of the place, and getting into some nice story, is really what I like most.</p>
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		<title>By: mikeful</title>
		<link>http://www.gameproducer.net/2010/04/23/what-makes-stealth-online-co-op-fun/comment-page-1/#comment-140076</link>
		<dc:creator>mikeful</dc:creator>
		<pubDate>Fri, 23 Apr 2010 08:41:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4488#comment-140076</guid>
		<description>Your video reminds me somehow of Super Secrest Ninja. It&#039;s small game but pretty fun. Get it half-way down the list here: http://users.tkk.fi/~jjsalon2/</description>
		<content:encoded><![CDATA[<p>Your video reminds me somehow of Super Secrest Ninja. It&#8217;s small game but pretty fun. Get it half-way down the list here: <a href="http://users.tkk.fi/~jjsalon2/" rel="nofollow">http://users.tkk.fi/~jjsalon2/</a></p>
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