In order to create a 2D online multiplayer game, I sort of need this thing:
Tools.
Torque2D comes quite close, but not sure how much Torquescripting would be needed and I have some prejudices against Torquescript. Unity could handle also 2D but the discussions that took place in the forums suggest me that there’s some gamestopper issues with the networking (all sort of hacks needed for master server to get it working online for example)
Any recommendations for a 2D online multiplayer game engine?