…gives me reason to play old games, get new books, buy movies for “research purposes”. So addictive. And useful too (at least sometimes).
Now if only tax-man would agree with me that these really are company expenses.
You ever fall into this trap of hoarding “research material” for your game?









I am so guilty of this. I usually by books, games and movies way before I have started a project and most of the time they end up unused because I start something else…
Of course. Nowadays it’s more collecting libraries and source code from the net (which goes mostly unused), but there are a number of books I bought out of the same reason. At least I have learned some things from reading them.
Guilty as charged =) That is how I justified pre-ordering Overgrowth. (Our games don’t have much of anything to do with each other, they just use the same UI tech as us XD)
~David
Ahh, David – so you were researching for the “user interface usability and experience”.
Understandable.
o:)
Well, sort-of. I was looking around for alternative UI systems. I wanted something similar to HTML and CSS because they work good for designing stuff like that. I stumbled onto Wolfire’s website through Frictional Games and got interested in their tech; eventually I found out about their UI system using Google Chromium to render HTML5+CSS3 web pages and yeah…
Expense it dude. Stick it on your accounts. I put games, consoles, TV, cables, lunch with Helen etc on my accounts. It’s valid. Worst case you get audited (rare) and they disagree and you say “oops I did realise”.
Hope your tax man won’t read about this shenanigan! ;)