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	<title>Comments on: Twitter Experiment Results (After 1 Year Of Twittering)</title>
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	<link>http://www.gameproducer.net/2010/05/07/twitter-experiment-results-after-1-year-of-twittering/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/05/07/twitter-experiment-results-after-1-year-of-twittering/comment-page-1/#comment-140312</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 08 May 2010 05:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4548#comment-140312</guid>
		<description>Like said in the older post it&#039;s sort of a &quot;pub&quot;. Yeh, you can find some links and &quot;have fun&quot; but it&#039;s very easy (due microblogging) to see &quot;I did this and that&quot; type of tweets. 

I&#039;m not saying that there&#039;s nothing wrong with that. I&#039;m just saying that these type of notes sort of go in the &quot;spam folder&quot; in my opinion from a professional point-of-view. 

From &quot;want to know what your (virtual) friends do/are up to&quot; (which is of course cool) point-of-view these type of things can be fun, and it&#039;s nice to know what others are up to (that&#039;s what some people could call &quot;life&quot; :)... and of course they say something about your personality. 

So, I was watching Twitter usage purely from professional point-of-view in the beginning (still do mostly).

With that being said, I also use Twitter for more &quot;casual&quot; talk (so to speak). For example here:
http://twitter.com/gameproducer/status/11815666799
http://twitter.com/gameproducer/status/11880320907

P.S. Facebook: I would love to say I hate it, but truth is that the whole FB is just so confusing and a timewaster that I keep myself out of it. Only the fact that game devs seem to use FB for communicating about their game has really made me rethink of getting my game projects there...</description>
		<content:encoded><![CDATA[<p>Like said in the older post it&#8217;s sort of a &#8220;pub&#8221;. Yeh, you can find some links and &#8220;have fun&#8221; but it&#8217;s very easy (due microblogging) to see &#8220;I did this and that&#8221; type of tweets. </p>
<p>I&#8217;m not saying that there&#8217;s nothing wrong with that. I&#8217;m just saying that these type of notes sort of go in the &#8220;spam folder&#8221; in my opinion from a professional point-of-view. </p>
<p>From &#8220;want to know what your (virtual) friends do/are up to&#8221; (which is of course cool) point-of-view these type of things can be fun, and it&#8217;s nice to know what others are up to (that&#8217;s what some people could call &#8220;life&#8221; :)&#8230; and of course they say something about your personality. </p>
<p>So, I was watching Twitter usage purely from professional point-of-view in the beginning (still do mostly).</p>
<p>With that being said, I also use Twitter for more &#8220;casual&#8221; talk (so to speak). For example here:<br />
<a href="http://twitter.com/gameproducer/status/11815666799" rel="nofollow">http://twitter.com/gameproducer/status/11815666799</a><br />
<a href="http://twitter.com/gameproducer/status/11880320907" rel="nofollow">http://twitter.com/gameproducer/status/11880320907</a></p>
<p>P.S. Facebook: I would love to say I hate it, but truth is that the whole FB is just so confusing and a timewaster that I keep myself out of it. Only the fact that game devs seem to use FB for communicating about their game has really made me rethink of getting my game projects there&#8230;</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2010/05/07/twitter-experiment-results-after-1-year-of-twittering/comment-page-1/#comment-140311</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 08 May 2010 05:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4548#comment-140311</guid>
		<description>Agree with hermitC, microblogging rules.  Twitter has reduced he amount of blog posts I make which is not so good I guess.  I also have Twitter linked to Facebook and it&#039;s meant that I&#039;ve made lots more social connections although it could be said that now I waste more time on FB, but seeing as I make FB games, understanding how the platform works is wise.

I love getting cool links from other people on Twitter, I&#039;ve found loads of great sites to visit as a result.</description>
		<content:encoded><![CDATA[<p>Agree with hermitC, microblogging rules.  Twitter has reduced he amount of blog posts I make which is not so good I guess.  I also have Twitter linked to Facebook and it&#8217;s meant that I&#8217;ve made lots more social connections although it could be said that now I waste more time on FB, but seeing as I make FB games, understanding how the platform works is wise.</p>
<p>I love getting cool links from other people on Twitter, I&#8217;ve found loads of great sites to visit as a result.</p>
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		<title>By: hermitC</title>
		<link>http://www.gameproducer.net/2010/05/07/twitter-experiment-results-after-1-year-of-twittering/comment-page-1/#comment-140309</link>
		<dc:creator>hermitC</dc:creator>
		<pubDate>Fri, 07 May 2010 22:38:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4548#comment-140309</guid>
		<description>For me Twitter emerged to a kind of micro-blog. Everything not important enough to write about in detail on my blog finds its way to the public via Twitter. Funny/interesting games and interesting articles are common here.

I agree regarding crap. There are many people who have much time but nothing to say. Especially those who tweet every hour. Annoying waste of internet bandwidth. Finally most people reach a point in time when the information flood becomes too big and (s)he has to kick out the most worthless feeds/blogs/twitters/newsletters/whatever. Another survival of the fittest.</description>
		<content:encoded><![CDATA[<p>For me Twitter emerged to a kind of micro-blog. Everything not important enough to write about in detail on my blog finds its way to the public via Twitter. Funny/interesting games and interesting articles are common here.</p>
<p>I agree regarding crap. There are many people who have much time but nothing to say. Especially those who tweet every hour. Annoying waste of internet bandwidth. Finally most people reach a point in time when the information flood becomes too big and (s)he has to kick out the most worthless feeds/blogs/twitters/newsletters/whatever. Another survival of the fittest.</p>
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