I got some suggestions for good prison/escape movies and started watching Escape from Alcatraz today. I feel this makes a great stealth/disguise/escape game theme. I started working on a design (I base the core gameplay idea to the ancient The Great Escape game).
I’ve done some research on the gaming side and noticed plenty of “issues” with some games that try to be stealth games. For example, Escape from Alcatraz (PC) game degenerates into so much trial/error/restarting – and then some shooting & bombing that it goes quite far away for what I think a prison escape game should be (there’s some good ideas in that game – checked the demo – but I feel that it’s not going to be a threat). I read the review for Splinter Cell: Conviction, and there’s immediate issue with it. It’s no more so much a stealth game, but rather action game. It’s so much about killing.
That’s where I see opportunity. The good ol’ C64 times. No killing.
Instead, the prototype aims to offer “planning your escape”, “gathering materials for it”, “executing the escape” – with stealth as well.
I’ll continue working on the gameplay design, and then it’s time to do some coding.