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	<title>Comments on: How Not To Design Speakers</title>
	<atom:link href="http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/comment-page-1/#comment-140661</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 05 Jun 2010 04:15:43 +0000</pubDate>
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		<description>Depends if you:
- like DIY (=could be fun)
- enjoy the satisfaction of &quot;I did this&quot;

But... that&#039;s probably a personality question.

:)</description>
		<content:encoded><![CDATA[<p>Depends if you:<br />
- like DIY (=could be fun)<br />
- enjoy the satisfaction of &#8220;I did this&#8221;</p>
<p>But&#8230; that&#8217;s probably a personality question.</p>
<p>:)</p>
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	<item>
		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/comment-page-1/#comment-140660</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 05 Jun 2010 01:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4636#comment-140660</guid>
		<description>Time Cost benefit of retrofit? Thumbs down.</description>
		<content:encoded><![CDATA[<p>Time Cost benefit of retrofit? Thumbs down.</p>
]]></content:encoded>
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	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/comment-page-1/#comment-140631</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Fri, 04 Jun 2010 04:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4636#comment-140631</guid>
		<description>Awesome initiative :)</description>
		<content:encoded><![CDATA[<p>Awesome initiative :)</p>
]]></content:encoded>
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	<item>
		<title>By: Fili</title>
		<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/comment-page-1/#comment-140623</link>
		<dc:creator>Fili</dc:creator>
		<pubDate>Thu, 03 Jun 2010 20:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4636#comment-140623</guid>
		<description>You know, it&#039;s really easy to install a power switch inside the speakers, if you&#039;re not afraid to drill a hole and solder 2 wires :) Just a little DIY magic!</description>
		<content:encoded><![CDATA[<p>You know, it&#8217;s really easy to install a power switch inside the speakers, if you&#8217;re not afraid to drill a hole and solder 2 wires :) Just a little DIY magic!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/comment-page-1/#comment-140622</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Thu, 03 Jun 2010 17:01:53 +0000</pubDate>
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		<description>Juuso 1 - Speaker companies 0

(well, except that I need new speakers anyway if I want that power button...)</description>
		<content:encoded><![CDATA[<p>Juuso 1 &#8211; Speaker companies 0</p>
<p>(well, except that I need new speakers anyway if I want that power button&#8230;)</p>
]]></content:encoded>
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	<item>
		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/comment-page-1/#comment-140621</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Thu, 03 Jun 2010 15:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4636#comment-140621</guid>
		<description>Yep you are right.  For years I used an amplifier and speakers for my PC, it was lush.</description>
		<content:encoded><![CDATA[<p>Yep you are right.  For years I used an amplifier and speakers for my PC, it was lush.</p>
]]></content:encoded>
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		<title>By: Fili</title>
		<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/comment-page-1/#comment-140620</link>
		<dc:creator>Fili</dc:creator>
		<pubDate>Thu, 03 Jun 2010 15:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4636#comment-140620</guid>
		<description>Yes you are right. They designed the speakers like a cooking stove. Turn the gas to the min to stop it. That&#039;s fine for cooking, but not for gaming.
I think 40 eur is rather expensive... They should have a better design. Even 10 eur &quot;noname-made-in-china&quot; speakers have on/off buttons. Oh, and no &quot;tone&quot; buttonthing :))</description>
		<content:encoded><![CDATA[<p>Yes you are right. They designed the speakers like a cooking stove. Turn the gas to the min to stop it. That&#8217;s fine for cooking, but not for gaming.<br />
I think 40 eur is rather expensive&#8230; They should have a better design. Even 10 eur &#8220;noname-made-in-china&#8221; speakers have on/off buttons. Oh, and no &#8220;tone&#8221; buttonthing :))</p>
]]></content:encoded>
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	<item>
		<title>By: hermitC</title>
		<link>http://www.gameproducer.net/2010/06/03/how-not-to-design-speakers/comment-page-1/#comment-140619</link>
		<dc:creator>hermitC</dc:creator>
		<pubDate>Thu, 03 Jun 2010 13:31:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4636#comment-140619</guid>
		<description>I&#039;m wondering where this awkward functional design has its roots. Who wants to play games which reset your configuration each time you quit? That would be a bug.</description>
		<content:encoded><![CDATA[<p>I&#8217;m wondering where this awkward functional design has its roots. Who wants to play games which reset your configuration each time you quit? That would be a bug.</p>
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