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	<title>Comments on: The Reason Why Social Games Will Never Replace Anything</title>
	<atom:link href="http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Libe Goad</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140743</link>
		<dc:creator>Libe Goad</dc:creator>
		<pubDate>Wed, 09 Jun 2010 15:57:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140743</guid>
		<description>Social games are simply broadening the scope of games, much like the Wii and iPhone have also done successfully over the past few years. Fact is, to keep growing, the game industry MUST look beyond satisfying the small group of core gamers and reach new audiences -- this is just another way to do that. 

The only rumblings about social games &#039;replacing&#039; another type of game is from game developers, and/or hardcore game bloggers, who want to protect their territory. While that&#039;s an understandable gut reaction, this attitude is short-sighted and, frankly, disappointing. Game industry types should embrace FarmVille and Mafia Wars, and see them as a gateway, a way to get new people to explore the myriad of other games out there.</description>
		<content:encoded><![CDATA[<p>Social games are simply broadening the scope of games, much like the Wii and iPhone have also done successfully over the past few years. Fact is, to keep growing, the game industry MUST look beyond satisfying the small group of core gamers and reach new audiences &#8212; this is just another way to do that. </p>
<p>The only rumblings about social games &#8216;replacing&#8217; another type of game is from game developers, and/or hardcore game bloggers, who want to protect their territory. While that&#8217;s an understandable gut reaction, this attitude is short-sighted and, frankly, disappointing. Game industry types should embrace FarmVille and Mafia Wars, and see them as a gateway, a way to get new people to explore the myriad of other games out there.</p>
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		<title>By: Fili</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140686</link>
		<dc:creator>Fili</dc:creator>
		<pubDate>Sat, 05 Jun 2010 20:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140686</guid>
		<description>I&#039;ve answered &quot;yes&quot; at your poll. I&#039;m playing social games because lately I can&#039;t find 2 hours to play Team Fortress 2, but I can squeeze 5 minutes during lunch break to harvest some crops or dig for some treasures.
To be honest, this was the situation last month, now I can barely find time to eat, because the deadline for our game is very close.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve answered &#8220;yes&#8221; at your poll. I&#8217;m playing social games because lately I can&#8217;t find 2 hours to play Team Fortress 2, but I can squeeze 5 minutes during lunch break to harvest some crops or dig for some treasures.<br />
To be honest, this was the situation last month, now I can barely find time to eat, because the deadline for our game is very close.</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140682</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 05 Jun 2010 17:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140682</guid>
		<description>I changed it just a bit. But not much :)

At least not too much... ;)</description>
		<content:encoded><![CDATA[<p>I changed it just a bit. But not much :)</p>
<p>At least not too much&#8230; ;)</p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140681</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 05 Jun 2010 17:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140681</guid>
		<description>@Juuso: I thought I read it but looking again it seems to have transmogrified.</description>
		<content:encoded><![CDATA[<p>@Juuso: I thought I read it but looking again it seems to have transmogrified.</p>
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		<title>By: hermitC</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140680</link>
		<dc:creator>hermitC</dc:creator>
		<pubDate>Sat, 05 Jun 2010 15:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140680</guid>
		<description>Oh yeah, PAINBALL! A new game idea appears in front of my inner eye...</description>
		<content:encoded><![CDATA[<p>Oh yeah, PAINBALL! A new game idea appears in front of my inner eye&#8230;</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140679</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 05 Jun 2010 15:13:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140679</guid>
		<description>jtrencsenyi: you win, I lose :)</description>
		<content:encoded><![CDATA[<p>jtrencsenyi: you win, I lose :)</p>
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		<title>By: jtrencsenyi</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140676</link>
		<dc:creator>jtrencsenyi</dc:creator>
		<pubDate>Sat, 05 Jun 2010 12:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140676</guid>
		<description>Paintball</description>
		<content:encoded><![CDATA[<p>Paintball</p>
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		<title>By: jtrencsenyi</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140674</link>
		<dc:creator>jtrencsenyi</dc:creator>
		<pubDate>Sat, 05 Jun 2010 11:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140674</guid>
		<description>You can find real-time 3D hardcore games on Facebook with social features. Like Paradise Painball:
http://www.facebook.com/#!/ParadisePaintball?v=info</description>
		<content:encoded><![CDATA[<p>You can find real-time 3D hardcore games on Facebook with social features. Like Paradise Painball:<br />
<a href="http://www.facebook.com/#!/ParadisePaintball?v=info" rel="nofollow">http://www.facebook.com/#!/ParadisePaintball?v=info</a></p>
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		<title>By: lonestarr</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140673</link>
		<dc:creator>lonestarr</dc:creator>
		<pubDate>Sat, 05 Jun 2010 09:24:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140673</guid>
		<description>Direct result: if your reach 100+ total voters, your poll will show the % of *indie game developers* that play social games.

Indirect result: if &quot;indie game developers generally make games they like to play&quot; is true, then we could see in the % how much of them are working on social games...</description>
		<content:encoded><![CDATA[<p>Direct result: if your reach 100+ total voters, your poll will show the % of *indie game developers* that play social games.</p>
<p>Indirect result: if &#8220;indie game developers generally make games they like to play&#8221; is true, then we could see in the % how much of them are working on social games&#8230;</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/06/05/the-reason-why-social-games-will-never-replace-anything/comment-page-1/#comment-140671</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 05 Jun 2010 08:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4640#comment-140671</guid>
		<description>Updated my blog post a bit to better make this statement about &quot;replace&quot; and &quot;expand&quot;.</description>
		<content:encoded><![CDATA[<p>Updated my blog post a bit to better make this statement about &#8220;replace&#8221; and &#8220;expand&#8221;.</p>
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