I’m on early stages with my prototype, and the next thing I’d like to check is to see if the network code is good enough to handle a few players (up to 6). I’ve never tried enet based system, so for risk prevention purposes I thought it might be a good idea to test the code right in the very beginning.
If you want to test the game and help me, join the Steam group:
I’ll be collecting people to test the game, and Steam provides good chat options, so this is now the simplest way for me to handle requests.
To keep up to date with the game info, follow the game announcements on Twitter
I’ll use Twitter to announce stuff, so this is perhaps something you want to consider following:
Also, if you want to help me get a Facebook page done for the game, please consider Liking this:
http://www.facebook.com/pages/The-Infected-Game/129359667102476?v=wall – I need to see 25 people who like that page to get it going. Your aid would be most appreciated.
Oh, and I will be setting up this website too: theinfectedgame.com…