About a week ago I launched The Infected game blog. This is the blog for my traitor game in development. I decided to start three different groups for community building, and cross-promoted each one (and mainly mentioned these in my newsletter). I was slightly surprised to see how easily Steam group got members.
Here’s the current member counts:
- steam group – 57 members (+me). This is the group from where I planned to get help in testing networking stuff. These guys were specifically told that they could test the game at some point.
- facebook page – it got 59 people to “like this” (+me). This group was told to join “so that I can get page URL” (after getting 25 “likes”). Not so targeted I’d say.
- Last is twitter account, with 41 followers (+me).
I must say that I’m slightly surprised that the Steam group got so big number compared to others. I didn’t expect Steam group to grow as big (and bigger) than other medias. While these numbers are very low for now, I feel good about this. I’ve hardly even mentioned this stuff anywhere and got people ready to test and give ideas for the game, so the signs are good.
Anyway, for me, Steam is definitely something I don’t want to miss.
When I get more game art (and perhaps a video), I’ve planned to proceed with press releases and see how big these groups can grow. This was just the “pre-start” of building community so to speak.