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	<title>Comments on: Any Tips For Drawing 2D Animations?</title>
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	<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141217</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Mon, 12 Jul 2010 05:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141217</guid>
		<description>Did a bit of more research. Much of this was pixel art, but applicable to non-pixel art as well (like animation tips)

------------------------- pixel art tutorials
http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/default.htm
http://www.derekyu.com/?page_id=219
http://forums.zybez.net/topic/1335385-tutorial-the-pixeling-compendium/
http://forums.zybez.net/topic/724901-tutorial-the-way-of-the-pixel-artist/
http://www.vbgore.com/Pixel_Art_Tutorials
http://www.exotica.org.uk/mirrors/gfxzone/articles/goblin_pixelling_tutorial-article.html
http://www.natomic.com/hosted/marks/mpat/index.html

more pixel art tutorials: http://www.pixeljoint.com/pixels/tutorials.asp?id=2252

------------------------- animation:
http://www.manningkrull.com/pixel_art/tutorials/walking.asp

------------------------- art
http://www.itchstudios.com/psg/art_tut.htm - excellent, read this
http://www.howtodrawmanga.com/howtodraw/tutorials.html

------------------------- books:
http://www.bookdepository.co.uk/book/9780823023493/Creating-Characters-with-Personality
http://www.bookdepository.co.uk/book/9780764135736/How-to-Draw-and-Paint-Crazy-Cartoon-Characters

------------------------- pixel art tools:
http://www.cosmigo.com/promotion/index.php?Home+%28Pro+Motion%29</description>
		<content:encoded><![CDATA[<p>Did a bit of more research. Much of this was pixel art, but applicable to non-pixel art as well (like animation tips)</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- pixel art tutorials<br />
<a href="http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/default.htm" rel="nofollow">http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/default.htm</a><br />
<a href="http://www.derekyu.com/?page_id=219" rel="nofollow">http://www.derekyu.com/?page_id=219</a><br />
<a href="http://forums.zybez.net/topic/1335385-tutorial-the-pixeling-compendium/" rel="nofollow">http://forums.zybez.net/topic/1335385-tutorial-the-pixeling-compendium/</a><br />
<a href="http://forums.zybez.net/topic/724901-tutorial-the-way-of-the-pixel-artist/" rel="nofollow">http://forums.zybez.net/topic/724901-tutorial-the-way-of-the-pixel-artist/</a><br />
<a href="http://www.vbgore.com/Pixel_Art_Tutorials" rel="nofollow">http://www.vbgore.com/Pixel_Art_Tutorials</a><br />
<a href="http://www.exotica.org.uk/mirrors/gfxzone/articles/goblin_pixelling_tutorial-article.html" rel="nofollow">http://www.exotica.org.uk/mirrors/gfxzone/articles/goblin_pixelling_tutorial-article.html</a><br />
<a href="http://www.natomic.com/hosted/marks/mpat/index.html" rel="nofollow">http://www.natomic.com/hosted/marks/mpat/index.html</a></p>
<p>more pixel art tutorials: <a href="http://www.pixeljoint.com/pixels/tutorials.asp?id=2252" rel="nofollow">http://www.pixeljoint.com/pixels/tutorials.asp?id=2252</a></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- animation:<br />
<a href="http://www.manningkrull.com/pixel_art/tutorials/walking.asp" rel="nofollow">http://www.manningkrull.com/pixel_art/tutorials/walking.asp</a></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- art<br />
<a href="http://www.itchstudios.com/psg/art_tut.htm" rel="nofollow">http://www.itchstudios.com/psg/art_tut.htm</a> &#8211; excellent, read this<br />
<a href="http://www.howtodrawmanga.com/howtodraw/tutorials.html" rel="nofollow">http://www.howtodrawmanga.com/howtodraw/tutorials.html</a></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- books:<br />
<a href="http://www.bookdepository.co.uk/book/9780823023493/Creating-Characters-with-Personality" rel="nofollow">http://www.bookdepository.co.uk/book/9780823023493/Creating-Characters-with-Personality</a><br />
<a href="http://www.bookdepository.co.uk/book/9780764135736/How-to-Draw-and-Paint-Crazy-Cartoon-Characters" rel="nofollow">http://www.bookdepository.co.uk/book/9780764135736/How-to-Draw-and-Paint-Crazy-Cartoon-Characters</a></p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- pixel art tools:<br />
<a href="http://www.cosmigo.com/promotion/index.php?Home+%28Pro+Motion%29" rel="nofollow">http://www.cosmigo.com/promotion/index.php?Home+%28Pro+Motion%29</a></p>
]]></content:encoded>
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		<title>By: lonestarr</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141216</link>
		<dc:creator>lonestarr</dc:creator>
		<pubDate>Mon, 12 Jul 2010 00:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141216</guid>
		<description>The key problem is the art pipeline:
I&#039;m playing with Toon Boom PLE and it&#039;s great. Sadly, the PLE version is not able to load plugins, so I can&#039;t experiment how I could export any 2D stuff out of Toon Boom... It&#039;s OK to export frame per frame animations, but what if I want the character data (with bones, etc) for ragdoll or IK (a la Shank)?! I would need then to access the internal 2D data with a plugin. And I&#039;m not even sure if that&#039;s possible to achieve with the Toon Boom SDK (the samples provided are very rough). BTW, if I export to Flash, then I would need to either choose Flash as a dev platform or decode the SWF files in my C++ engine... and that&#039;s not obvious (despite the existence of many libs here and there).

Another option is to use a 3D package like Maya, and use only flat polygons, then export all data with the SDK. As for now, I think that&#039;s the best way to go...</description>
		<content:encoded><![CDATA[<p>The key problem is the art pipeline:<br />
I&#8217;m playing with Toon Boom PLE and it&#8217;s great. Sadly, the PLE version is not able to load plugins, so I can&#8217;t experiment how I could export any 2D stuff out of Toon Boom&#8230; It&#8217;s OK to export frame per frame animations, but what if I want the character data (with bones, etc) for ragdoll or IK (a la Shank)?! I would need then to access the internal 2D data with a plugin. And I&#8217;m not even sure if that&#8217;s possible to achieve with the Toon Boom SDK (the samples provided are very rough). BTW, if I export to Flash, then I would need to either choose Flash as a dev platform or decode the SWF files in my C++ engine&#8230; and that&#8217;s not obvious (despite the existence of many libs here and there).</p>
<p>Another option is to use a 3D package like Maya, and use only flat polygons, then export all data with the SDK. As for now, I think that&#8217;s the best way to go&#8230;</p>
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	<item>
		<title>By: Alfred Reinold Baudisch</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141212</link>
		<dc:creator>Alfred Reinold Baudisch</dc:creator>
		<pubDate>Sun, 11 Jul 2010 13:34:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141212</guid>
		<description>Didn&#039;t know Pencil, looks nice. 
Synfig is around too (www.synfig.org) but looks to complex.</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t know Pencil, looks nice.<br />
Synfig is around too (www.synfig.org) but looks to complex.</p>
]]></content:encoded>
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	<item>
		<title>By: Fili</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141206</link>
		<dc:creator>Fili</dc:creator>
		<pubDate>Sat, 10 Jul 2010 20:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141206</guid>
		<description>If you want cinematics, you can use any 2D animation package, it&#039;s more a problem of taste than anything else.
If you want to use animations in your game (without having a full character sprite for each possible position) you could make your own system with something like 2D bones. Some 2D animation packages (one of them is Toon Boom, if I remember right) have this, take a look because it&#039;s not complicated at all. Bonuses: interpolation between different poses (meaning a more fluid animation), less memory/storage (important if you code for mobile devices), rag-dolls for bodies (easy to implement, fun to play with).</description>
		<content:encoded><![CDATA[<p>If you want cinematics, you can use any 2D animation package, it&#8217;s more a problem of taste than anything else.<br />
If you want to use animations in your game (without having a full character sprite for each possible position) you could make your own system with something like 2D bones. Some 2D animation packages (one of them is Toon Boom, if I remember right) have this, take a look because it&#8217;s not complicated at all. Bonuses: interpolation between different poses (meaning a more fluid animation), less memory/storage (important if you code for mobile devices), rag-dolls for bodies (easy to implement, fun to play with).</p>
]]></content:encoded>
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	<item>
		<title>By: Andi</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141205</link>
		<dc:creator>Andi</dc:creator>
		<pubDate>Sat, 10 Jul 2010 19:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141205</guid>
		<description>Go with Toon Boom...well worth the price. Toon Boom Studio is all you need, plus they have nice discounts all the time.</description>
		<content:encoded><![CDATA[<p>Go with Toon Boom&#8230;well worth the price. Toon Boom Studio is all you need, plus they have nice discounts all the time.</p>
]]></content:encoded>
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		<title>By: Alfred Reinold Baudisch</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141204</link>
		<dc:creator>Alfred Reinold Baudisch</dc:creator>
		<pubDate>Sat, 10 Jul 2010 18:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141204</guid>
		<description>Cartoon Smart has tons of tutorials, but the drawing and animation ones are focused on Flash and Toon Boom (some of them).</description>
		<content:encoded><![CDATA[<p>Cartoon Smart has tons of tutorials, but the drawing and animation ones are focused on Flash and Toon Boom (some of them).</p>
]]></content:encoded>
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	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141203</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 10 Jul 2010 17:45:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141203</guid>
		<description>Also saw this:
http://www.pencil-animation.org/</description>
		<content:encoded><![CDATA[<p>Also saw this:<br />
<a href="http://www.pencil-animation.org/" rel="nofollow">http://www.pencil-animation.org/</a></p>
]]></content:encoded>
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	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141202</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Sat, 10 Jul 2010 17:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141202</guid>
		<description>Looks flash tutorials mainly, right?</description>
		<content:encoded><![CDATA[<p>Looks flash tutorials mainly, right?</p>
]]></content:encoded>
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	<item>
		<title>By: Alfred Reinold Baudisch</title>
		<link>http://www.gameproducer.net/2010/07/10/any-tips-for-drawing-2d-animations/comment-page-1/#comment-141201</link>
		<dc:creator>Alfred Reinold Baudisch</dc:creator>
		<pubDate>Sat, 10 Jul 2010 16:43:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=4827#comment-141201</guid>
		<description>This site has tons of animation video tutorials: 
http://www.cartoonsmart.com/</description>
		<content:encoded><![CDATA[<p>This site has tons of animation video tutorials:<br />
<a href="http://www.cartoonsmart.com/" rel="nofollow">http://www.cartoonsmart.com/</a></p>
]]></content:encoded>
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