StarCraft 1 was one of the old RTS games that I really liked to try. It was one of the first real time strategy games where the units on each side were totally different. Now, several years later – I’m most keen to know what new will they bring? Is it “good old same Starcraft with new spicy flavor” or have they invented something radically new.
One thing is new for sure: their ad made me wonder if this was some sort of new RPG game:
Not suggesting that there wouldn’t be anything wrong with doing games in that style. What you think? Is this the way AAA studios handle things: put better graphics and add something new in the game? (I guess that’s pretty much how games are often done in other markets as well, so cannot point finger to AAA alone).
How you think sequels should be done?
Notice: I haven’t tested Starcraft 2 so I have no clue if it’s a good game or not. Just basing my views on what I’ve read from their features list, what I saw in videos… and plenty of guesswork.