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	<title>Comments on: Wrapping Browser Based Game To Make It &#8220;Downloadable Game&#8221;?</title>
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	<link>http://www.gameproducer.net/2010/08/14/wrapping-browser-based-game-to-make-it-downloadable-game/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Pathogen David</title>
		<link>http://www.gameproducer.net/2010/08/14/wrapping-browser-based-game-to-make-it-downloadable-game/comment-page-1/#comment-141734</link>
		<dc:creator>Pathogen David</dc:creator>
		<pubDate>Sun, 15 Aug 2010 17:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5094#comment-141734</guid>
		<description>There is http://www.amanita-design.net/samorost-2/ as an example of someone who has done it. They made it in Flash and then wrapped it in a flash player for the extended version.</description>
		<content:encoded><![CDATA[<p>There is <a href="http://www.amanita-design.net/samorost-2/" rel="nofollow">http://www.amanita-design.net/samorost-2/</a> as an example of someone who has done it. They made it in Flash and then wrapped it in a flash player for the extended version.</p>
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		<title>By: Alex Vostrov</title>
		<link>http://www.gameproducer.net/2010/08/14/wrapping-browser-based-game-to-make-it-downloadable-game/comment-page-1/#comment-141733</link>
		<dc:creator>Alex Vostrov</dc:creator>
		<pubDate>Sun, 15 Aug 2010 17:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5094#comment-141733</guid>
		<description>Like Machinarium, for example?</description>
		<content:encoded><![CDATA[<p>Like Machinarium, for example?</p>
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		<title>By: Ricket</title>
		<link>http://www.gameproducer.net/2010/08/14/wrapping-browser-based-game-to-make-it-downloadable-game/comment-page-1/#comment-141725</link>
		<dc:creator>Ricket</dc:creator>
		<pubDate>Sun, 15 Aug 2010 03:45:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5094#comment-141725</guid>
		<description>RuneScape, for a really long time, had an &quot;official client&quot; which was simply an IE control in a window. So it was like running Internet Explorer, minus the address bar, menu bar, etc. A fullscreen view of RuneScape.com.

They just recently (like, a few weeks ago) completely remade it to be a very cool Java program that wraps their applet but better. Like, it&#039;s not just a browser window program anymore, it&#039;s actually a program that runs the game.

Eh, kinda hard to explain. If you feel the urge to try it, you can find it at runescape.com (it&#039;s hidden in the menu under Community &gt; Downloads &amp; Wallpapers).</description>
		<content:encoded><![CDATA[<p>RuneScape, for a really long time, had an &#8220;official client&#8221; which was simply an IE control in a window. So it was like running Internet Explorer, minus the address bar, menu bar, etc. A fullscreen view of RuneScape.com.</p>
<p>They just recently (like, a few weeks ago) completely remade it to be a very cool Java program that wraps their applet but better. Like, it&#8217;s not just a browser window program anymore, it&#8217;s actually a program that runs the game.</p>
<p>Eh, kinda hard to explain. If you feel the urge to try it, you can find it at runescape.com (it&#8217;s hidden in the menu under Community &gt; Downloads &amp; Wallpapers).</p>
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		<title>By: Dave Toulouse</title>
		<link>http://www.gameproducer.net/2010/08/14/wrapping-browser-based-game-to-make-it-downloadable-game/comment-page-1/#comment-141721</link>
		<dc:creator>Dave Toulouse</dc:creator>
		<pubDate>Sat, 14 Aug 2010 20:22:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5094#comment-141721</guid>
		<description>I worked on a project some years ago where we had to include an existing web application into a desktop application. It was as trivial as slapping a browser control in the VB.NET application.

This one was of course requiring to be run on a Windows machine as it was just calling IE inside the application. Can be done in 5 seconds.

Example: http://www.danstuts.com/2008/08/16/a-vbnet-2008-web-browser/

So basically it just like building a custom skin for IE. Only reason I see to do this for a game would be to have it distributed on things like Steam though that&#039;d still remain a browser game. I don&#039;t think Steam would add such game to their list.</description>
		<content:encoded><![CDATA[<p>I worked on a project some years ago where we had to include an existing web application into a desktop application. It was as trivial as slapping a browser control in the VB.NET application.</p>
<p>This one was of course requiring to be run on a Windows machine as it was just calling IE inside the application. Can be done in 5 seconds.</p>
<p>Example: <a href="http://www.danstuts.com/2008/08/16/a-vbnet-2008-web-browser/" rel="nofollow">http://www.danstuts.com/2008/08/16/a-vbnet-2008-web-browser/</a></p>
<p>So basically it just like building a custom skin for IE. Only reason I see to do this for a game would be to have it distributed on things like Steam though that&#8217;d still remain a browser game. I don&#8217;t think Steam would add such game to their list.</p>
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		<title>By: Brian 'Psychochild' Green</title>
		<link>http://www.gameproducer.net/2010/08/14/wrapping-browser-based-game-to-make-it-downloadable-game/comment-page-1/#comment-141720</link>
		<dc:creator>Brian 'Psychochild' Green</dc:creator>
		<pubDate>Sat, 14 Aug 2010 19:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5094#comment-141720</guid>
		<description>If you use Flash, you can build for Adobe Air for a downloadable version of your game.  That&#039;s how I understand it; haven&#039;t used it myself.</description>
		<content:encoded><![CDATA[<p>If you use Flash, you can build for Adobe Air for a downloadable version of your game.  That&#8217;s how I understand it; haven&#8217;t used it myself.</p>
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