Sharing stuff is that makes all the difference in the world. Earlier in my life I’ve bought things separately and haven’t given much thought about connections. For example, I’ve bought PC and do PC stuff with it. I have a separate radio/CD player that can play radio. Then I have TV which I use to watch TV.
(Being slightly oversimplistic here to make the point, but hopefully it helps)
This has changed a bit. Now I think about connectivity and sharing things. For example, I can use my PS3 with my tv but also want to connect it to home cinema system to get nice sounds. And then I’ve found information about setting the PS3 media server to speak with PC so that it would be possible to get to play spotify via PS3. And then I’ve given though about a new mobile phone so that I could connect it to different devices and listen to music. And of course this mobile phone could use the wlan to connect to net at home.
And so on, and so on. This is probably very familiar to you guys.
Separately, PS3 (without a network connection for example) loses its value. By making it possible to connect PS3 to other devices, the value of all devices is greater. When adding new things (such as the mobile phone) I can leverage the existing system, thus increasing again the value of all pieces.
And this is due the possibility to connect devices with each other.
Now… to think gaming.
How could your game benefit from connectivity? (Might be a tough question in some areas (for example people who do epic single-player RPGs), but very relevant in some areas (especially games for social platforms))
Some food for thought.