If there’s one thing that I’ve learned from those zen books (including almost must-read books such as Zen, Hardcore Zen, The Zen of Zombie) is that resisting something might not be the optimal answer.
Often, a better approach instead is accepting the (attacking) force and then gently leading this force to somewhere. Anyone who has trained any martial arts knows that this is the basis for many moves.
A pretty recent news is that GOG.com is offline now. They are coming back “but not in their current form” as they say. I hope they keep all the classics there, but we’ll see.
I recently saw one of their tweets, stating:
Sometimes it’s really hard being DRM-free… hard to keep things the way they are and keep management and publishers happy :(
GOG.com is a place where I bought games that I had bought or pirated in my childhood. Looking around in the internetz makes me feel that people aren’t pirating GOG games. Maybe they are but I feel that there’s tons of good vibes towards GOG and people want to buy these old classics.
And I can almost bet my left hand that it must be tough to try stay DRM-free. Traditional management and publishers are so pro-DRM that it’ll be easier to travel back in time than it is to convince them that DRM is a (somewhat) bad thing.
Which gets me to my next point. Maker of Minecraft blogged about piracy and said that he is voting the Pirate party of Sweden in the next elections. He had written a blog post that you gotta check out. One quite interesting quote from it:
To people who want to get paid for their digital works, myself included, that [sharing free copies] is a bit of a problem. All of society and economics is based on an old outdated model where giving something to someone would rid the original owner of their copy, so everyone who wanted a copy had to buy one from someone else who would lose theirs, and the only source of new copies was you.
I’d like to summarize my own pirate days:
- Before I made my own games, I pirated everything
- After I started making my own games, I pirated nothing
That’s quite accurate statement and almost true as well.
Anyway. I feel that piracy is somewhat a problem. I don’t know how big problem it is, but it can be a problem.
And here’s the second problem that piracy causes. The words we use to describe piracy is “problem”. Anyone who has read anything about business knows that “problem” can be “opportunity”.
Now, how could piracy be an opportunity?
I have trouble solving this issue:
- Pirates (not Pirate Party necessary, although I don’t know what they want) want to share copies away free without paying a dime.
- That’s indeed cool and the value of the stuff increases exponentially when everybody gets to use it for free.
- But on the downside, the developers get nothing. Perhaps leading need to shut the shoppe. And then nobody shares nothing no more. Or at least something else.
That’s how I’ve rationalized why piracy is a bad thing, but I cannot ignore the fact that piratism could be an opportunity. People want to share things, and perhaps our economical system just isn’t modern enough to handle sharing.
Sure, we could think of ads and stuff like that – but pirated versions just take away ads so that also doesn’t work.
Or perhaps we simply need systems that work. Perhaps piratism is a statement against DRM, against non-easy sharing, against all the policies that make it difficult for users to consume games (or music/movies etc.).
But we soon get to the point I made earlier: what could be the new model? I’m not so convinced that just sharing everything pro bono between everybody is the answer, without thinking the developers and publishers, and for this I’d like to get some ideas and answers.
I’d also hope to get answers from people who aren’t just big time pirates (or members of the pirate party), I’d like to get answers from developers and publishers who are big time pirates & pirate party members.
Zen-wise, it might actually make sense to me to try join the Pirate Party and try and get answers from inside. I’m not saying that I would be supporting pirating in any form – heck no. I just want to get some answers.
Couple of things to note:
- No, at the moment my stand against piracy remains: I don’t accept piratism in any form (I don’t consider buying a game and then copying it/finding pirate copy for your own use in any way you want in any platforms you use to be piratism – but that’s just me).
- I hate DRM.
I think I need to first change my own image about piracy. If I keep describing piracy as a problem, I’ve already mentally labeled it to something bad.