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	<title>Comments on: What You Leave In The Past&#8230; Will Slap Your Face</title>
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	<link>http://www.gameproducer.net/2010/10/01/what-you-leave-in-the-past-will-slap-your-face/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2010/10/01/what-you-leave-in-the-past-will-slap-your-face/comment-page-1/#comment-142374</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Sat, 02 Oct 2010 04:03:44 +0000</pubDate>
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		<description>I&#039;d read some articles about ropes and walls, start a discussion on a forum about ropes and walls, and maybe watch some unrelated youtube videos and never use the rope on the wall.</description>
		<content:encoded><![CDATA[<p>I&#8217;d read some articles about ropes and walls, start a discussion on a forum about ropes and walls, and maybe watch some unrelated youtube videos and never use the rope on the wall.</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/10/01/what-you-leave-in-the-past-will-slap-your-face/comment-page-1/#comment-142370</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Fri, 01 Oct 2010 16:22:36 +0000</pubDate>
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		<description>:)</description>
		<content:encoded><![CDATA[<p>:)</p>
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		<title>By: Lumooja</title>
		<link>http://www.gameproducer.net/2010/10/01/what-you-leave-in-the-past-will-slap-your-face/comment-page-1/#comment-142367</link>
		<dc:creator>Lumooja</dc:creator>
		<pubDate>Fri, 01 Oct 2010 13:59:53 +0000</pubDate>
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		<description>I would pick up the rope, then examine it, wash it, try it, roll it up, check it for errors, oil it, put some additional bee wax on the ends so it doesn&#039;t start to lose threads, and be too busy optimizing the rope that I wouldn&#039;t have time to reach the wall.</description>
		<content:encoded><![CDATA[<p>I would pick up the rope, then examine it, wash it, try it, roll it up, check it for errors, oil it, put some additional bee wax on the ends so it doesn&#8217;t start to lose threads, and be too busy optimizing the rope that I wouldn&#8217;t have time to reach the wall.</p>
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