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	<title>Comments on: Programmer-To-Person Dictionary</title>
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	<link>http://www.gameproducer.net/2010/10/28/programmer-to-person-dictionary/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: Sid</title>
		<link>http://www.gameproducer.net/2010/10/28/programmer-to-person-dictionary/comment-page-1/#comment-142638</link>
		<dc:creator>Sid</dc:creator>
		<pubDate>Sun, 31 Oct 2010 23:15:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5419#comment-142638</guid>
		<description>I had heard somewhere that for someone who takes computer programs very seriously, the entire life becomes a flip-flop; it&#039;s either 1 or 0, nothing in between. So, words like &#039;maybe&#039;, &#039;almost&#039;,... fade out of vocabulary.</description>
		<content:encoded><![CDATA[<p>I had heard somewhere that for someone who takes computer programs very seriously, the entire life becomes a flip-flop; it&#8217;s either 1 or 0, nothing in between. So, words like &#8216;maybe&#8217;, &#8216;almost&#8217;,&#8230; fade out of vocabulary.</p>
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		<title>By: Robert Dowling</title>
		<link>http://www.gameproducer.net/2010/10/28/programmer-to-person-dictionary/comment-page-1/#comment-142623</link>
		<dc:creator>Robert Dowling</dc:creator>
		<pubDate>Fri, 29 Oct 2010 12:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5419#comment-142623</guid>
		<description>“It’s almost finished” - I&#039;ve been saying that for a few years now.</description>
		<content:encoded><![CDATA[<p>“It’s almost finished” &#8211; I&#8217;ve been saying that for a few years now.</p>
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		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/10/28/programmer-to-person-dictionary/comment-page-1/#comment-142621</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Fri, 29 Oct 2010 06:41:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5419#comment-142621</guid>
		<description>Yeh, tricky beast.

Sometimes it&#039;s also hard for being a developer knowing that: &quot;calendar time&quot; can be different from &quot;active working time&quot;. 

Of course we can also start thinking what &quot;done&quot; means. Does it mean &quot;programmer has done it&quot;. Or perhaps &quot;It&#039;s been done &amp; tested by the testers&quot;, or perhaps &quot;it&#039;s now in the patch that can be downloaded&quot;. :)</description>
		<content:encoded><![CDATA[<p>Yeh, tricky beast.</p>
<p>Sometimes it&#8217;s also hard for being a developer knowing that: &#8220;calendar time&#8221; can be different from &#8220;active working time&#8221;. </p>
<p>Of course we can also start thinking what &#8220;done&#8221; means. Does it mean &#8220;programmer has done it&#8221;. Or perhaps &#8220;It&#8217;s been done &#038; tested by the testers&#8221;, or perhaps &#8220;it&#8217;s now in the patch that can be downloaded&#8221;. :)</p>
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		<title>By: Hassan A. Al-Jeshi</title>
		<link>http://www.gameproducer.net/2010/10/28/programmer-to-person-dictionary/comment-page-1/#comment-142616</link>
		<dc:creator>Hassan A. Al-Jeshi</dc:creator>
		<pubDate>Fri, 29 Oct 2010 01:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5419#comment-142616</guid>
		<description>Nice post.

As a developer I always find it difficult to understand days counting :)

when somebody says that something will happen &quot;after 3 days&quot;. Does that means today and 2 other days or today and 3 other days and wither or not the last day is counted.

That can drive me crazy sometimes. It is really hard for developers to understand non-developers :)</description>
		<content:encoded><![CDATA[<p>Nice post.</p>
<p>As a developer I always find it difficult to understand days counting :)</p>
<p>when somebody says that something will happen &#8220;after 3 days&#8221;. Does that means today and 2 other days or today and 3 other days and wither or not the last day is counted.</p>
<p>That can drive me crazy sometimes. It is really hard for developers to understand non-developers :)</p>
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