I just submitted my entry to Ludum dare (not sure if that link works for you, I hope so).
I managed to tackle the stuff I wanted and also managed to add bit more graphics (and tweak the gui, and add few things here and there) in the game, as seen for example here:
It’s now so late (or so early to be honest) that I gotta get some sleep now. I didn’t make the download link just yet, but I will get the thing for the first buyers – and try get their honest opinions here too.
The game is in unbelievably good shape in my own opinion (thinking that week ago I had nothing, and now I had done cut scene handler, comment system, different characters, combat system, special skills, bit of background art and so on)… but since it’s missing certain tiny but important features (such as “start new game” button :)) which without you can survive (new game = relaunch the application) but which are really quite annoying (thank god it loads fast).
Anyway. Now, I’m going to get some sleep. Tomorrow I prepare video, and get the full version to the hands of the customers. I try make a short free demo (not sure if Ludum dare actually requires that, I used placeholder link for now) at some point.
The point of this October challenge was to make a game. And sell one copy.
I’ve done that. Tomorrow I get it in the hands of the customers, and think more what I do next.
P.S. At the time of writing it says “October ends very soon” on their website, but here in Finland it’s November 1st. I’m on different time zone – thanks to it I made it in time.