How Did They Do The Pixeljunk Shooter Liquid/Fluid Physics?

I bought Pixeljunk Shooter for PS3 and I really like how they’ve done the physics. Don’t know how it’s done, but that’s some cool liquid (or fluid) physics in action. You can shoot the water and it moves… you can “spray” lava and it turns into rock when hits water… it’s all so smooth and just super cool.

(This video is old, but shows how the physics work)

9 thoughts on “How Did They Do The Pixeljunk Shooter Liquid/Fluid Physics?

  1. kingsley

    I was wondering the same when I was playing Pixjunk Shoot. the water some times seems a bit thick I’m not sure if any one else feels the same. But great game, another question that i wanted to know was how in Uncharted: Drake’s Fortune did the pull of the water in the game i know its off topic and not indie its just some thing to think of as well.

  2. Juuso Post author

    @mirlix: I saw one screenshot of Dust – and was so impressed by that alone. Really looking forward to playing this one day.

  3. Robert Dowling

    Yeah I really enjoyed playing this game. Now I’ve finally got my ps3 back from repairs; I’m playing it again to grab the achievements. :)

    Looking forward to Shooter 2


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