My dwarf game combat system is different from what you could expect. You don’t attack simultaneously. You don’t attack several times in a row. You have just 1 hitpoint (one hit by a monster and you are dead meat). It’s turn based, and actions don’t occur the moment you plan the action.
This system is coming much from the board gaming world, and so far it looks like it’s perhaps difficult to grasp.
Player feedback always gives me surprises but I didn’t expect this many comments regarding for example “hey, how many hitpoints I’ve got left?”. I guess people are “used to” seeing certain things when it comes to combat.
I do keep in mind that the game is now very difficult and probably gets all your dwarves killed… so adding bit of helpers (that help make the game more tactical if possible) might be good (before considering re-doing the combat system)
…well, I wait and see what more feedback the game gets – and then work more on it.