<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Resources On AI (Neural Networks And Other)</title>
	<atom:link href="http://www.gameproducer.net/2010/11/14/resources-on-ai-neural-networks-and-other/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2010/11/14/resources-on-ai-neural-networks-and-other/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Wed, 12 Jun 2013 15:09:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: merc-ai</title>
		<link>http://www.gameproducer.net/2010/11/14/resources-on-ai-neural-networks-and-other/comment-page-1/#comment-142825</link>
		<dc:creator>merc-ai</dc:creator>
		<pubDate>Tue, 16 Nov 2010 11:42:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5499#comment-142825</guid>
		<description>Amit&#039;s A* pages has some info regarding pathfinding, as well as some other nice-to-read stuff that might or might not be useful for a game programmer.
http://theory.stanford.edu/~amitp/GameProgramming/</description>
		<content:encoded><![CDATA[<p>Amit&#8217;s A* pages has some info regarding pathfinding, as well as some other nice-to-read stuff that might or might not be useful for a game programmer.<br />
<a href="http://theory.stanford.edu/~amitp/GameProgramming/" rel="nofollow">http://theory.stanford.edu/~amitp/GameProgramming/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: di</title>
		<link>http://www.gameproducer.net/2010/11/14/resources-on-ai-neural-networks-and-other/comment-page-1/#comment-142799</link>
		<dc:creator>di</dc:creator>
		<pubDate>Mon, 15 Nov 2010 07:55:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5499#comment-142799</guid>
		<description>What you think about http://www.ai4g.com/? I just started reading it, i haven&#039;t read &#039;Programming game AI by example&#039;, so i can&#039;t compare them</description>
		<content:encoded><![CDATA[<p>What you think about <a href="http://www.ai4g.com/?" rel="nofollow">http://www.ai4g.com/?</a> I just started reading it, i haven&#8217;t read &#8216;Programming game AI by example&#8217;, so i can&#8217;t compare them</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hermitC</title>
		<link>http://www.gameproducer.net/2010/11/14/resources-on-ai-neural-networks-and-other/comment-page-1/#comment-142788</link>
		<dc:creator>hermitC</dc:creator>
		<pubDate>Sun, 14 Nov 2010 20:36:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5499#comment-142788</guid>
		<description>I read the first two AI Game Programming Wisdom books. The series is well written and I would recommend them any time. While the first issue covers a wide range of topics (must-read) the second is more focused on details. Can&#039;t say anything about 3 and 4 but they seem to shrink the scope to.

www.aiwisdom.com lists all articles of the AI Game Programming Wisdom series as well as other recommendable book series like the GPU Gems. Here you may find out which book you should grab for solving a specific problem.</description>
		<content:encoded><![CDATA[<p>I read the first two AI Game Programming Wisdom books. The series is well written and I would recommend them any time. While the first issue covers a wide range of topics (must-read) the second is more focused on details. Can&#8217;t say anything about 3 and 4 but they seem to shrink the scope to.</p>
<p><a href="http://www.aiwisdom.com" rel="nofollow">http://www.aiwisdom.com</a> lists all articles of the AI Game Programming Wisdom series as well as other recommendable book series like the GPU Gems. Here you may find out which book you should grab for solving a specific problem.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
