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	<title>Comments on: Tips On Procedural Content?</title>
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	<link>http://www.gameproducer.net/2010/12/01/tips-on-procedural-content/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
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		<title>By: BrandFeelsGood</title>
		<link>http://www.gameproducer.net/2010/12/01/tips-on-procedural-content/comment-page-1/#comment-143053</link>
		<dc:creator>BrandFeelsGood</dc:creator>
		<pubDate>Mon, 06 Dec 2010 03:21:42 +0000</pubDate>
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		<description>There is a great overview of Spelunky&#039;s Procedural Space here:
http://tinysubversions.com/2009/09/spelunkys-procedural-space/</description>
		<content:encoded><![CDATA[<p>There is a great overview of Spelunky&#8217;s Procedural Space here:<br />
<a href="http://tinysubversions.com/2009/09/spelunkys-procedural-space/" rel="nofollow">http://tinysubversions.com/2009/09/spelunkys-procedural-space/</a></p>
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		<title>By: Jake Birkett</title>
		<link>http://www.gameproducer.net/2010/12/01/tips-on-procedural-content/comment-page-1/#comment-143013</link>
		<dc:creator>Jake Birkett</dc:creator>
		<pubDate>Fri, 03 Dec 2010 05:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5547#comment-143013</guid>
		<description>Now if you were in Vancouver in a week and a bit you could come to the Design Dojo meeting which is all about procedurally generated content ;-p</description>
		<content:encoded><![CDATA[<p>Now if you were in Vancouver in a week and a bit you could come to the Design Dojo meeting which is all about procedurally generated content ;-p</p>
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		<title>By: Clean3d</title>
		<link>http://www.gameproducer.net/2010/12/01/tips-on-procedural-content/comment-page-1/#comment-142989</link>
		<dc:creator>Clean3d</dc:creator>
		<pubDate>Wed, 01 Dec 2010 14:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5547#comment-142989</guid>
		<description>There are also many good posts on procedural content here:
http://roguelikedeveloper.blogspot.com/</description>
		<content:encoded><![CDATA[<p>There are also many good posts on procedural content here:<br />
<a href="http://roguelikedeveloper.blogspot.com/" rel="nofollow">http://roguelikedeveloper.blogspot.com/</a></p>
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	<item>
		<title>By: hermitC</title>
		<link>http://www.gameproducer.net/2010/12/01/tips-on-procedural-content/comment-page-1/#comment-142987</link>
		<dc:creator>hermitC</dc:creator>
		<pubDate>Wed, 01 Dec 2010 13:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5547#comment-142987</guid>
		<description>A good start point is http://pcg.wikidot.com/</description>
		<content:encoded><![CDATA[<p>A good start point is <a href="http://pcg.wikidot.com/" rel="nofollow">http://pcg.wikidot.com/</a></p>
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