<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Make It, And Some Idiot Will Buy It</title>
	<atom:link href="http://www.gameproducer.net/2010/12/13/make-it-and-some-idiot-will-buy-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2010/12/13/make-it-and-some-idiot-will-buy-it/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/12/13/make-it-and-some-idiot-will-buy-it/comment-page-1/#comment-143155</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Wed, 15 Dec 2010 06:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5562#comment-143155</guid>
		<description>whoa, I bet that was working since: I just lost my debit card!

(In a dream)

They didn&#039;t get my pin though.</description>
		<content:encoded><![CDATA[<p>whoa, I bet that was working since: I just lost my debit card!</p>
<p>(In a dream)</p>
<p>They didn&#8217;t get my pin though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pathogen David</title>
		<link>http://www.gameproducer.net/2010/12/13/make-it-and-some-idiot-will-buy-it/comment-page-1/#comment-143154</link>
		<dc:creator>Pathogen David</dc:creator>
		<pubDate>Wed, 15 Dec 2010 04:41:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5562#comment-143154</guid>
		<description>I can tell your future! Just give me all of your bank account numbers and their pins, as they are important for the process.

...Ok, good. Now close your eyes and jump around three times...I predict...you will become very poor, and it is soon!!</description>
		<content:encoded><![CDATA[<p>I can tell your future! Just give me all of your bank account numbers and their pins, as they are important for the process.</p>
<p>&#8230;Ok, good. Now close your eyes and jump around three times&#8230;I predict&#8230;you will become very poor, and it is soon!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steffen Itterheim</title>
		<link>http://www.gameproducer.net/2010/12/13/make-it-and-some-idiot-will-buy-it/comment-page-1/#comment-143142</link>
		<dc:creator>Steffen Itterheim</dc:creator>
		<pubDate>Mon, 13 Dec 2010 23:33:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5562#comment-143142</guid>
		<description>I&#039;m going to want my money back! Tomorrow! You should have seen that coming. :p</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to want my money back! Tomorrow! You should have seen that coming. :p</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2010/12/13/make-it-and-some-idiot-will-buy-it/comment-page-1/#comment-143141</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Mon, 13 Dec 2010 20:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5562#comment-143141</guid>
		<description>I can tell your future if you just pay me in advance. &gt;:]</description>
		<content:encoded><![CDATA[<p>I can tell your future if you just pay me in advance. >:]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steffen Itterheim</title>
		<link>http://www.gameproducer.net/2010/12/13/make-it-and-some-idiot-will-buy-it/comment-page-1/#comment-143139</link>
		<dc:creator>Steffen Itterheim</dc:creator>
		<pubDate>Mon, 13 Dec 2010 20:05:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5562#comment-143139</guid>
		<description>Also, what I&#039;ve also been trying to say is how much you *BELIEVE* in something plays a role in buying a lot of things, if not everything.</description>
		<content:encoded><![CDATA[<p>Also, what I&#8217;ve also been trying to say is how much you *BELIEVE* in something plays a role in buying a lot of things, if not everything.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Steffen Itterheim</title>
		<link>http://www.gameproducer.net/2010/12/13/make-it-and-some-idiot-will-buy-it/comment-page-1/#comment-143138</link>
		<dc:creator>Steffen Itterheim</dc:creator>
		<pubDate>Mon, 13 Dec 2010 20:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=5562#comment-143138</guid>
		<description>You are implying that the astrologists don&#039;t care about their customers. I don&#039;t think that&#039;s true, as sad as it may sound. Some may be scams but 95% of them actually believe in what they say, and they believe strongly that they&#039;re doing their customers a good service.

This is especially obvious if you consider that Astrology is just another intricate believe system with traditions and rituals, just like any kind of religion.

My point is: you can sell something to someone that can be entirely disproven and is completely made up, yet both ends of the bargain will BELIEVE that to be a good deal and enjoy the interaction. We&#039;re talking about emotions here, and that the astrologer made the woman feel good, which in turn will make the astrologer feel good a little. To a smaller extend, I think this is also why people turn to chit-chat and gossip so often - it sets their minds to hack away at something.

What we do with games isn&#039;t so different. Some games try too hard to come off as cool, special, odd, artistic or plain brutal, that&#039;s where it gets obvious. But I think with games you just take for granted that you&#039;re being entertained, otherwise you&#039;ll just ignore it. Yet all these games do is to bring some kind of routine and rewards to your life. From casual games (Farmville) to adult games (Call of Duty) - both have been giving us essentially the same experience in different clothing. And series or games from reknown developers have basically foretold us that we&#039;ll enjoy the experience, so we pre-order the game. Or buy it via Steam, where we couldn&#039;t even get a refund or sell it as used.

In that sense: we&#039;re all idiots. Once you&#039;ve realized and accepted that, you&#039;ll find that both selling stuff and enjoying life becomes a much easier experience. :)</description>
		<content:encoded><![CDATA[<p>You are implying that the astrologists don&#8217;t care about their customers. I don&#8217;t think that&#8217;s true, as sad as it may sound. Some may be scams but 95% of them actually believe in what they say, and they believe strongly that they&#8217;re doing their customers a good service.</p>
<p>This is especially obvious if you consider that Astrology is just another intricate believe system with traditions and rituals, just like any kind of religion.</p>
<p>My point is: you can sell something to someone that can be entirely disproven and is completely made up, yet both ends of the bargain will BELIEVE that to be a good deal and enjoy the interaction. We&#8217;re talking about emotions here, and that the astrologer made the woman feel good, which in turn will make the astrologer feel good a little. To a smaller extend, I think this is also why people turn to chit-chat and gossip so often &#8211; it sets their minds to hack away at something.</p>
<p>What we do with games isn&#8217;t so different. Some games try too hard to come off as cool, special, odd, artistic or plain brutal, that&#8217;s where it gets obvious. But I think with games you just take for granted that you&#8217;re being entertained, otherwise you&#8217;ll just ignore it. Yet all these games do is to bring some kind of routine and rewards to your life. From casual games (Farmville) to adult games (Call of Duty) &#8211; both have been giving us essentially the same experience in different clothing. And series or games from reknown developers have basically foretold us that we&#8217;ll enjoy the experience, so we pre-order the game. Or buy it via Steam, where we couldn&#8217;t even get a refund or sell it as used.</p>
<p>In that sense: we&#8217;re all idiots. Once you&#8217;ve realized and accepted that, you&#8217;ll find that both selling stuff and enjoying life becomes a much easier experience. :)</p>
]]></content:encoded>
	</item>
</channel>
</rss>
