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	<title>Comments on: Illustrated newbie&#8217;s guide to isometric game development</title>
	<atom:link href="http://www.gameproducer.net/2011/09/18/illustrated-newbies-guide-to-isometric-game-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2011/09/18/illustrated-newbies-guide-to-isometric-game-development/</link>
	<description>I bake games. Indie style.</description>
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		<title>By: eclectocrat</title>
		<link>http://www.gameproducer.net/2011/09/18/illustrated-newbies-guide-to-isometric-game-development/comment-page-1/#comment-146549</link>
		<dc:creator>eclectocrat</dc:creator>
		<pubDate>Thu, 29 Sep 2011 09:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6027#comment-146549</guid>
		<description>Good overview. When I started my game I could find very few resources on final fantasy tactics style isometric graphics. While porting my game to iOS devices I learned a LOT about how to optimize iso engines. I can now have gigantic iso maps with over 30 levels of height on an iPod touch. The art is still a major challenge for me!</description>
		<content:encoded><![CDATA[<p>Good overview. When I started my game I could find very few resources on final fantasy tactics style isometric graphics. While porting my game to iOS devices I learned a LOT about how to optimize iso engines. I can now have gigantic iso maps with over 30 levels of height on an iPod touch. The art is still a major challenge for me!</p>
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		<title>By: Farshid P</title>
		<link>http://www.gameproducer.net/2011/09/18/illustrated-newbies-guide-to-isometric-game-development/comment-page-1/#comment-146505</link>
		<dc:creator>Farshid P</dc:creator>
		<pubDate>Thu, 22 Sep 2011 08:10:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6027#comment-146505</guid>
		<description>As always great read. I have been a huge fan of isometric since the days of Sonic 3D in Sega Genesis.

Thanks for the resources and your own code samples they should help me a lot while learning the art of isometric game design.</description>
		<content:encoded><![CDATA[<p>As always great read. I have been a huge fan of isometric since the days of Sonic 3D in Sega Genesis.</p>
<p>Thanks for the resources and your own code samples they should help me a lot while learning the art of isometric game design.</p>
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		<title>By: hermitC</title>
		<link>http://www.gameproducer.net/2011/09/18/illustrated-newbies-guide-to-isometric-game-development/comment-page-1/#comment-146493</link>
		<dc:creator>hermitC</dc:creator>
		<pubDate>Tue, 20 Sep 2011 12:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6027#comment-146493</guid>
		<description>Seeing isometric graphics gives me this fuzzy feeling and brings back memories of old. It&#039;s a favourite graphics style for my next project: http://bit.ly/eNuzJQ

Nice iso-intro!</description>
		<content:encoded><![CDATA[<p>Seeing isometric graphics gives me this fuzzy feeling and brings back memories of old. It&#8217;s a favourite graphics style for my next project: <a href="http://bit.ly/eNuzJQ" rel="nofollow">http://bit.ly/eNuzJQ</a></p>
<p>Nice iso-intro!</p>
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