The difference between an Indie and an AAA game couple of AAA games that I’ve seen

Servers:

  • Random Indie game: Let’s you play the single player even when their server is down
  • AAA game Nasty AAA game NHL ’12, Diablo 3, Assassin’s Creed: Doesn’t allow you to play the game because their damn server cloud is down or something.

Saving game:

  • Random Indie game: Allows you to save the game
  • AAA game Nasty AAA game NHL ’12: Corrupts the save game file for some reason after you’ve played one round of ice hockey (*ahem*). I suspect some sort of special nasty DRM to prevent piratism. It’s bit annoying for those who actually bought the game.

Is it just me, or are certain AAA games trying to force us customers from playing the games thanks to their DRM?

2 thoughts on “The difference between an Indie and an AAA game couple of AAA games that I’ve seen

  1. I stopped buying games with DRM altogether. Since I’m playing them on my company laptop, I even can’t install those darn DRM driver root kits, security policies just prevent that. So the game would either not install or quietly ignore the errors and not start, probably without any error messages, too. Hate it.

    So, no problem with games that don#t come with darn DRM inside.

  2. Edited the post because of nasty* AAA studio dev.

    * Nasty in the most positive and good way. Hi Mike! :)