<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: How to deal with Evil Pirate companies that clone your game</title>
	<atom:link href="http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Amit</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147696</link>
		<dc:creator>Amit</dc:creator>
		<pubDate>Thu, 16 Feb 2012 18:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147696</guid>
		<description>The truth is cloning works because there is always someone who didn&#039;t hear about the original (Lack of marketing power) or because new people enter the world of gaming everyday, new people are born and what is old to some is still new to others.</description>
		<content:encoded><![CDATA[<p>The truth is cloning works because there is always someone who didn&#8217;t hear about the original (Lack of marketing power) or because new people enter the world of gaming everyday, new people are born and what is old to some is still new to others.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Fili</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147477</link>
		<dc:creator>Fili</dc:creator>
		<pubDate>Sun, 29 Jan 2012 12:18:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147477</guid>
		<description>The RPG with match-3 battles was Puzzle Quest. Loved that game, it was innovative in it&#039;s own way, even if it was based on match-3.</description>
		<content:encoded><![CDATA[<p>The RPG with match-3 battles was Puzzle Quest. Loved that game, it was innovative in it&#8217;s own way, even if it was based on match-3.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anomalous Underdog</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147464</link>
		<dc:creator>Anomalous Underdog</dc:creator>
		<pubDate>Fri, 27 Jan 2012 20:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147464</guid>
		<description>Exactly. I wanted to point out how illogical the sentence was, without sounding accusative.

I usually stay away from rules-of-thumbs as I believe it depends on the situation at hand. As you said in examples of FPS games, some are creative, some aren&#039;t.</description>
		<content:encoded><![CDATA[<p>Exactly. I wanted to point out how illogical the sentence was, without sounding accusative.</p>
<p>I usually stay away from rules-of-thumbs as I believe it depends on the situation at hand. As you said in examples of FPS games, some are creative, some aren&#8217;t.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: snoopy</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147454</link>
		<dc:creator>snoopy</dc:creator>
		<pubDate>Thu, 26 Jan 2012 17:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147454</guid>
		<description>The invention of the first-person shooter genre is a fake innovation since it gets cloned so much.

that&#039;s not true
in my opinion the clonning of the first person shooter (for example) was neccessary
because all fps games which are created nowadays are using wolf 3d (i think this was the first person shooter game) idea of gaming

and i&#039;m talking about stealing the idea</description>
		<content:encoded><![CDATA[<p>The invention of the first-person shooter genre is a fake innovation since it gets cloned so much.</p>
<p>that&#8217;s not true<br />
in my opinion the clonning of the first person shooter (for example) was neccessary<br />
because all fps games which are created nowadays are using wolf 3d (i think this was the first person shooter game) idea of gaming</p>
<p>and i&#8217;m talking about stealing the idea</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Toni Mäkinen</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147451</link>
		<dc:creator>Toni Mäkinen</dc:creator>
		<pubDate>Thu, 26 Jan 2012 11:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147451</guid>
		<description>SimTower</description>
		<content:encoded><![CDATA[<p>SimTower</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147441</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Wed, 25 Jan 2012 21:38:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147441</guid>
		<description>Hmm, that sentence was confusing at best... removed from the blog post. 8)</description>
		<content:encoded><![CDATA[<p>Hmm, that sentence was confusing at best&#8230; removed from the blog post. 8)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147440</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Wed, 25 Jan 2012 21:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147440</guid>
		<description>Yeh... Minecraft took ideas from Dwarf Fortress &amp; Infiniminer and added their own spice in the mix. I think there&#039;s something like &quot;SimTower&quot; or something like that in Japan which is similar to nimblebit&#039;s Tiny Tower. (No idea if nimble has borrowed any mechanics from that game though)

There&#039;s plenty of copying going on... some I feel is really fine. I don&#039;t have much respect for &quot;clone factories&quot;, but cannot blame &#039;em - they just do their thing.</description>
		<content:encoded><![CDATA[<p>Yeh&#8230; Minecraft took ideas from Dwarf Fortress &#038; Infiniminer and added their own spice in the mix. I think there&#8217;s something like &#8220;SimTower&#8221; or something like that in Japan which is similar to nimblebit&#8217;s Tiny Tower. (No idea if nimble has borrowed any mechanics from that game though)</p>
<p>There&#8217;s plenty of copying going on&#8230; some I feel is really fine. I don&#8217;t have much respect for &#8220;clone factories&#8221;, but cannot blame &#8216;em &#8211; they just do their thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147439</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Wed, 25 Jan 2012 21:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147439</guid>
		<description>There&#039;s plenty to innovate in FPS. Look at what Half-life for example did... they brought stories in that genre. The basic mechanics were same, but story/main character/physics/whatnot was something totally new. 

But there&#039;s also tons of FPS that are somewhat like &quot;same game mechanics in different setting with different weapons&quot;. To me... that&#039;s not very innovative (doesn&#039;t mean it couldn&#039;t be fun though). 

Not sure if that sentence of mine makes... much sense... but like check out Match-3. Those are pretty similar games one after another. It wasn&#039;t until this one RPG game (forgot name) where you played RPG, but fights were using match-3 style. 

Old (not so innovative) mechanics in new context made things different.</description>
		<content:encoded><![CDATA[<p>There&#8217;s plenty to innovate in FPS. Look at what Half-life for example did&#8230; they brought stories in that genre. The basic mechanics were same, but story/main character/physics/whatnot was something totally new. </p>
<p>But there&#8217;s also tons of FPS that are somewhat like &#8220;same game mechanics in different setting with different weapons&#8221;. To me&#8230; that&#8217;s not very innovative (doesn&#8217;t mean it couldn&#8217;t be fun though). </p>
<p>Not sure if that sentence of mine makes&#8230; much sense&#8230; but like check out Match-3. Those are pretty similar games one after another. It wasn&#8217;t until this one RPG game (forgot name) where you played RPG, but fights were using match-3 style. </p>
<p>Old (not so innovative) mechanics in new context made things different.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anomalous Underdog</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147438</link>
		<dc:creator>Anomalous Underdog</dc:creator>
		<pubDate>Wed, 25 Jan 2012 21:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147438</guid>
		<description>&quot;True innovation is born in areas that cannot be cloned.&quot;

Ah I get it now. The invention of the first-person shooter genre is a fake innovation since it gets cloned so much.</description>
		<content:encoded><![CDATA[<p>&#8220;True innovation is born in areas that cannot be cloned.&#8221;</p>
<p>Ah I get it now. The invention of the first-person shooter genre is a fake innovation since it gets cloned so much.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan</title>
		<link>http://www.gameproducer.net/2012/01/25/how-to-deal-with-evil-pirate-companies-that-clone-your-game/comment-page-1/#comment-147435</link>
		<dc:creator>Nathan</dc:creator>
		<pubDate>Wed, 25 Jan 2012 20:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6470#comment-147435</guid>
		<description>Gameloft is famous for ripping off games for mobile devices (and some consoles). Like Order And Chaos Online is WoW. And the Gangster series (or Gangstar...?) is exactly GTA.

Somehow, I love em.</description>
		<content:encoded><![CDATA[<p>Gameloft is famous for ripping off games for mobile devices (and some consoles). Like Order And Chaos Online is WoW. And the Gangster series (or Gangstar&#8230;?) is exactly GTA.</p>
<p>Somehow, I love em.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
