<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: New game art arrived</title>
	<atom:link href="http://www.gameproducer.net/2012/02/02/new-game-art-arrived/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameproducer.net/2012/02/02/new-game-art-arrived/</link>
	<description>I bake games. Indie style.</description>
	<lastBuildDate>Thu, 16 May 2013 13:23:44 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Amit</title>
		<link>http://www.gameproducer.net/2012/02/02/new-game-art-arrived/comment-page-1/#comment-147697</link>
		<dc:creator>Amit</dc:creator>
		<pubDate>Thu, 16 Feb 2012 18:57:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6492#comment-147697</guid>
		<description>Very interesting, are you going to share more about this design and how the game works?

As for the font, I think it is because it is on digital format that some people might say what they say above. However, you could consider vertical text for weapon and name. While the ability text could be placed on the bottom showing more of the art and character face?

&#124; R &#124;                            &#124; C &#124;
&#124; E &#124;                            &#124; H &#124;
&#124; D &#124;                            &#124; A &#124;
&#124; N &#124;                            &#124; I &#124;
&#124; E &#124;                            &#124; N &#124;
&#124; C &#124;                           &#124; S &#124;
&#124; K &#124;                           &#124; A &#124;
                                  &#124; W &#124;</description>
		<content:encoded><![CDATA[<p>Very interesting, are you going to share more about this design and how the game works?</p>
<p>As for the font, I think it is because it is on digital format that some people might say what they say above. However, you could consider vertical text for weapon and name. While the ability text could be placed on the bottom showing more of the art and character face?</p>
<p>| R |                            | C |<br />
| E |                            | H |<br />
| D |                            | A |<br />
| N |                            | I |<br />
| E |                            | N |<br />
| C |                           | S |<br />
| K |                           | A |<br />
                                  | W |</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.gameproducer.net/2012/02/02/new-game-art-arrived/comment-page-1/#comment-147662</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sun, 12 Feb 2012 18:37:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6492#comment-147662</guid>
		<description>Me too I find it a bit annoying that I can&#039;t see the character&#039;s face well, especially the veteran - can&#039;t see his eyes. I&#039;m no expert, but you might want to check other gameboards for card styles. In most of them the art on the cards is something special to enjoy while holding them. Games like Magic the Gathering bring this to extreme - might not be your case, but still, you want to see the eyes of your character :)

Also check with Last day on earth and Zombies!!!
Alex</description>
		<content:encoded><![CDATA[<p>Me too I find it a bit annoying that I can&#8217;t see the character&#8217;s face well, especially the veteran &#8211; can&#8217;t see his eyes. I&#8217;m no expert, but you might want to check other gameboards for card styles. In most of them the art on the cards is something special to enjoy while holding them. Games like Magic the Gathering bring this to extreme &#8211; might not be your case, but still, you want to see the eyes of your character :)</p>
<p>Also check with Last day on earth and Zombies!!!<br />
Alex</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Juuso</title>
		<link>http://www.gameproducer.net/2012/02/02/new-game-art-arrived/comment-page-1/#comment-147629</link>
		<dc:creator>Juuso</dc:creator>
		<pubDate>Wed, 08 Feb 2012 19:05:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6492#comment-147629</guid>
		<description>Thanks guys. It looks somewhat different when the card is printed. It&#039;s possible to reduce the size of the box, but I prefer big font in cards for better readability. 

We&#039;ll see. Layout is easy to change so might look into this, but not sure yet. 

This is still just 1 order, for more testing. Not the the final.

As for playtesting, I&#039;ll put that offer in my todo list. I&#039;ll get back to you at some point.</description>
		<content:encoded><![CDATA[<p>Thanks guys. It looks somewhat different when the card is printed. It&#8217;s possible to reduce the size of the box, but I prefer big font in cards for better readability. </p>
<p>We&#8217;ll see. Layout is easy to change so might look into this, but not sure yet. </p>
<p>This is still just 1 order, for more testing. Not the the final.</p>
<p>As for playtesting, I&#8217;ll put that offer in my todo list. I&#8217;ll get back to you at some point.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lemmy101</title>
		<link>http://www.gameproducer.net/2012/02/02/new-game-art-arrived/comment-page-1/#comment-147574</link>
		<dc:creator>lemmy101</dc:creator>
		<pubDate>Sun, 05 Feb 2012 20:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6492#comment-147574</guid>
		<description>I&#039;d agree with MC&#039;s comment, in an ideal world, however have no issue with the way it looks as it stands. Since you&#039;ve already ordered prints of the cards seems a bit of a kick in the teeth to suggest changes at this stage. :D that said something to consider for a subsequent edition?

Still really really interested in playtesting this and would happily pay to have some shipped over our way to give it a test with my housemates/pz teammates when you think it&#039;s solid enough to? Would gladly sign an NDA if necessary to make you comfortable with that. :)</description>
		<content:encoded><![CDATA[<p>I&#8217;d agree with MC&#8217;s comment, in an ideal world, however have no issue with the way it looks as it stands. Since you&#8217;ve already ordered prints of the cards seems a bit of a kick in the teeth to suggest changes at this stage. :D that said something to consider for a subsequent edition?</p>
<p>Still really really interested in playtesting this and would happily pay to have some shipped over our way to give it a test with my housemates/pz teammates when you think it&#8217;s solid enough to? Would gladly sign an NDA if necessary to make you comfortable with that. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MC</title>
		<link>http://www.gameproducer.net/2012/02/02/new-game-art-arrived/comment-page-1/#comment-147547</link>
		<dc:creator>MC</dc:creator>
		<pubDate>Fri, 03 Feb 2012 15:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameproducer.net/?p=6492#comment-147547</guid>
		<description>i think the white text is too simple,.. and it blocks the picture... The text should be apart (in a box below the picture) imo</description>
		<content:encoded><![CDATA[<p>i think the white text is too simple,.. and it blocks the picture&#8230; The text should be apart (in a box below the picture) imo</p>
]]></content:encoded>
	</item>
</channel>
</rss>
