picture courtesy of my April prototype Raftsmith
Office move done (I have an actual full room here – without diapers exhange station!). I’ve got some good progress done with my upcoming (yeh, now it really feels that way, after about 3 years since ignition) Infected card game.… Continue Reading
Defining the word ‘game’ is tricky. There’s many kind of different ways to define a game. We all know that Diablo is a game, and a painting of Mona Lisa isn’t. Or is it so? But what if nobody plays… Continue Reading
Made with BlitzMax. Some Thingling character art inspired by work of Sampo Sikiö. Thinglings project goal: “I want to make this really simple, really small card game on desktop” Thinglings are small creatures that like things. Many different kind of things. They are… Continue Reading
If I had a grocery store, then to me it feels natural that I get to pick what fruits I’m selling there. There might be fruit providers who want me to sell their fruit, but shouldn’t I get to decide… Continue Reading
“Ignore everybody.” The biggest problem of course with this piece of advice is this: does this also apply towards the person who said the line in the first place?
I participated in the #1GAM challenge last month. In this blog post, I’ll share a bit of what was going behind the cut-sceens while I was working on my game. I was in the middle of moving (still am), both… Continue Reading
I picked the nice twenty eleven theme by wordpress, tweaked the background a bit… and will tweak a couple of other points (like slightly bigger menu buttons, test also other type of commenting, highlight comments, change sidebar font… small things… Continue Reading