In this week I’ve been browsing different casual games out of interest. I checked some games that were put to time management and hidden object. Downloaded and gave a test run.
Simply testing the demos made me think how is it possible that these games are so similar (and new games are coming out daily). Naturally there are gaps in how well polished the games are, but still if you look at the top 5 hidden objects game, you can see that the game mechanism (ranging from when they tell story, when you can click stuff, when you can get hints and so on) is almost identical. It’s almost like only the skin changes.
(Anybody remember the times when every hardcore gamer was saying how “first person shooters are clones”…)
Don’t get me wrong, I’m not complaining or saying that this would be a bad thing. Casual games are getting bigger and bigger market, and people are buying those games. I’m simply wondering how this can be?
How is it possible that almost every new casual game looks very similar to one top selling game there already is? At some point everybody was doing 3-match games, then it was the time of Betty’s Beer Bar (Diner Dash) time management games. Now the hidden object games. And mix of these.
Is it really so that it’s all clone wars?
Or will somebody figure out another new “casual genre”, and then somebody else makes it bit better & sells big time.
I wonder how it’s come to this point, and what the next big innovation is.